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Playing tanks on the other hand requires the modelling of infantry and all kind of vehicles to really make sense, with artillery in the background to call upon, at least if taken with the same seriousness as the airwar is. IF done right, however, and combined with the flight engine and some good coordination between the two, the result could be truly epic and make this game a real seller not just along the flightsim crowds. Lots of ARMA and Battlefield players out there I imagine that are outgrowing the arcade genre and look for something more demanding. They'd basicly need another team or even a company to concentrate on this aspect alone.
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Cheers Last edited by Bewolf; 11-09-2011 at 12:30 AM. |
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