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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 11-06-2011, 09:56 PM
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klem klem is offline
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Default 56 Sqdn AAR

56 were assigned to fly as 604 Sqdn (Rotol Hurricanes) out of Manston. During the leaders' planning 56 elected to take the He111's (pre)-reported to be heading towards Dover at 13000 ft. The planning went fairly well once we got the leaders together and thanks to Osprey for handling most of that.

We took off very soon after scenario start and climbed to 15000+ inland of Dover with the intention of being above the bombers before turning and meeting them mid-channel, avoiding 109s if we could. Two of our sections (5 pilots) were closer to the coast than mine (2 pilots) and ran into more Hurricanes and one or two lower 109s. We left them as we sighted the bomber formations coming across mid-channel towards Dover (He111s at 13000ft and Do17s at 8000 (allocated to another Hurricane Unit). About now some 109s were sighted. I called it all on leader channel and requested Spitfire assistance. My pair were closer to the bombers and went in first. The other five came in behind us but some ran into the 109s. The rest of us were able to engage the He111s. We knocked down two or three, damaging more but had to rtb when ammo was gone. More He111s fell later. One of our guys had some ammo left and went to help a squadmate still tangling with 109s but he eventually had to bail out from a flat spin. Another of our guys deadsticked at Canterbury due to engine damage from He111 return fire. Another of our guys had to crash land near the bombers target due to engine failure. I landed Manston wounded as did one other. The rest landed safe.

Total 56 score 4.91 which, the way the scores are allocated by share, probably indicates 5 and perhaps 6 shot down with others taking part-shares of the kills. We lost no pilots although at least two were wounded and we lost one Hurricane plus one badly damaged and three lightly damaged.

We had no PC/game crashes. We did restart our games every time he server was restarted to clear memory (in case the memory leak stories are true). Several of us had skin download turned off.

We will be back for Adler Angriff next week
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Last edited by klem; 11-06-2011 at 10:10 PM.
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  #2  
Old 11-07-2011, 05:13 AM
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Untamo Untamo is offline
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S!

Lentolaivue 34 after action report:
Taxiing on the the ground, hmm, fps' at bit of the low end. And when started to build up speed on take off -> fps hits rock bottom, more like spf(seconds per frame) Normally I have something like 20-40 fps while playing online.

I barely get airborne. Squad mates reporting the same fps drop while getting airborne. The slide show continues while higher up. And then the game froze, launcher crash. After a minute or so, another squad mate has the same, and then the last one also. Mission end for us

Could the coop style start where there are lots of objects on the field simultaneously in a close proximity do this?
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  #3  
Old 11-07-2011, 05:45 AM
Bobb4 Bobb4 is offline
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We failed to get the mission brief so we missed out on the mission. Was not sure if it was been flown. Can the admin please PM me a brief for 69 GIAP for the next mission. We would like to take part
It really sounds like fun
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  #4  
Old 11-07-2011, 06:51 AM
SYN_Per SYN_Per is offline
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No matter the server problems, SYNDICATE enjoyed themselves!
We were in on a bounce of around seven Stukas around Hawkinge and I think we share some 4-5 kills between ourselves and other squads.
On rtb we engaged two low flying 109:s and we dispatched both.

When approaching homebase two of us suffered Launcher.exe and were out of game.
The other two landed.

Enjoyed the experience!
Thx for doing this JG27! S!
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  #5  
Old 11-07-2011, 07:34 AM
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klem klem is offline
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Quote:
Originally Posted by Untamo View Post
S!

Lentolaivue 34 after action report:
Taxiing on the the ground, hmm, fps' at bit of the low end. And when started to build up speed on take off -> fps hits rock bottom, more like spf(seconds per frame) Normally I have something like 20-40 fps while playing online.

I barely get airborne. Squad mates reporting the same fps drop while getting airborne. The slide show continues while higher up. And then the game froze, launcher crash. After a minute or so, another squad mate has the same, and then the last one also. Mission end for us

Could the coop style start where there are lots of objects on the field simultaneously in a close proximity do this?
There has been a lot of talk about memory leak. I see you only have 4Gb RAM. My 6Gb runs at just below 4Gb in CoD (about 3.8Gb) so perhaps you are hitting some kind of peaking in RAM usage or if there is a memory leak you don't have much headroom.

Also, there were several server restarts. Try closing and restarting the game if that happens to see if that improves things. Another (possibly folklore) idea is to Alt+Tab to the desktop once you are in the cockpit. Some people claim that helps. I did both of those things and didn't have problems, nor did my Squadmates. I'm pretty sure we all restarted the game after each restart.
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  #6  
Old 11-07-2011, 09:44 AM
Bullit Bullit is offline
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I have 8 gig of ram and restarted my game after every server restart plus alt tab once in the mission and I had Launcher crash after about 15 minutes. Strange.
System:
Win 7 64bit
8 gig ram
Core i5 at 4000 clock speed
Asus mother board
Ati 5700 extreme
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  #7  
Old 11-07-2011, 10:09 AM
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klem klem is offline
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Quote:
Originally Posted by Bullit View Post
I have 8 gig of ram and restarted my game after every server restart plus alt tab once in the mission and I had Launcher crash after about 15 minutes. Strange.
System:
Win 7 64bit
8 gig ram
Core i5 at 4000 clock speed
Asus mother board
Ati 5700 extreme
Well I guess that blows those theories... unless another weakness is VRAM and possible leak. My 1.28Gb GTX570 runs around 1.1Gb and less in CoD.

It is strange though, none of our seven guys had a problem.


Other variables?
We were flying Rotol Hurricanes (but so were 501 Sqdn who had many crashes)
We were on ATAG Teamspeak (but so were 501 Sqdn who had many crashes)
We flew out of Manston with limited numbers (501 flew from Hawkinge with many others)

ermm... I had my mascot just above my screen and my underpants on inside-out

ASUS Sabertooth mobo
i7 950 @ 4GHz
6Gb DDR3 RAM
EVGA GTX570 GPU 1.28Gb superclocked
Crucial 128Gb SSD SATA III 6Gb/s, 355Mb/215Mb Read/Write
850W PSU
Coolermaster HAF912+ case
Windows 7 64 bit Home Premium
Samsung 22" 226BW @ 1680 x 1050
TrackIR4 with TrackIR5 software
X52 HOTAS
X45 miscellaneous controls
Running TS Notifier
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56 Squadron RAF "Firebirds"
http://firebirds.2ndtaf.org.uk/



ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU
Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders
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  #8  
Old 11-07-2011, 10:19 AM
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Untamo Untamo is offline
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Quote:
Originally Posted by klem View Post
There has been a lot of talk about memory leak. I see you only have 4Gb RAM. My 6Gb runs at just below 4Gb in CoD (about 3.8Gb) so perhaps you are hitting some kind of peaking in RAM usage or if there is a memory leak you don't have much headroom.

Also, there were several server restarts. Try closing and restarting the game if that happens to see if that improves things. Another (possibly folklore) idea is to Alt+Tab to the desktop once you are in the cockpit. Some people claim that helps. I did both of those things and didn't have problems, nor did my Squadmates. I'm pretty sure we all restarted the game after each restart.
I have been doing some server jumping, and I have never seen the game take more than about 2,5GB. Windows taking about 1GB so there's always been about 0,5GB free. Nevertheless, I've been thinking of getting some more RAM.
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  #9  
Old 11-07-2011, 10:24 AM
jojovtx jojovtx is offline
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Yall should seriously consider lowering your settings to what I use. I have yet to have a launcher.exe failure since making the changes. The post is buried in here somewhere after the first mission was run.
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  #10  
Old 11-07-2011, 10:27 AM
SYN_Jed SYN_Jed is offline
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Two of our guys has launcher.exes last night during the mission. both of us have 8gigs ram and top end systems...we were both on our TS and both flying rotols. Its not like there was a degredation of performance prior to the event or that we were in the middle of a huge furball or anything,...in fact we had both just had some major contacts with JU87s 10 minutes before and all was running perfectly. Then suddenly "bang"....launcher has stopped working

Im guessing its on e of the oddities of the current build and we have to live with it until next patch.

Great mission tho!

We really enjoyed it. J
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