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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: When will the next beta patch be released?
thursday!!! 1 0.74%
this friday 18 13.24%
during next week 15 11.03%
during the week after the next week 12 8.82%
in three weeks 9 6.62%
after a month 12 8.82%
two months 2 1.47%
three months 5 3.68%
this year, hopefully.. 20 14.71%
in two weeks 42 30.88%
Voters: 136. You may not vote on this poll

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  #1  
Old 11-06-2011, 02:29 PM
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JG52Krupi JG52Krupi is offline
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Agreed, these CTD are killing us surely you can release a hot fix to remove the memory leak?
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Old 11-06-2011, 02:33 PM
Tavingon Tavingon is offline
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An update would b neice
  #3  
Old 11-06-2011, 02:50 PM
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Totally agree.....it wasn't happening in the Beta, some sort of hotfix should be a matter of priority.
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Old 11-06-2011, 03:02 PM
Insuber Insuber is offline
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Quote:
Originally Posted by SEE View Post
Totally agree.....it wasn't happening in the Beta, some sort of hotfix should be a matter of priority.
I was thinking exactly the same: a quick hotfix should be a priority of devs, maybe with a message explaining that they are working to fix this bug ... but communication to paying customers is not by all evidence a priority for Luthier and team.
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Old 11-06-2011, 03:32 PM
snwkill snwkill is offline
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I am actually pretty understanding about not being updated every time a new idea pops inside their head... Everything has been coming along nicely, but this mem leak is definitely no joy.

Any of you multi-lingual guys seen anything on the non-english forums? I notice they tend to associate with the forum a bit more over there... But I really don't have the time or patience to goog translate my way through it.


On the lighter side... I am not sure if it is the patch or the way ATAG has their server set up but the viewing distance is a HUGE improvement. I was going up to 4-5K and easily was spotting aircraft 2k below me. That has never happened before, and in the process of getting high I was finally able to get my FIRST kill online.

Instead of hugging the deck, after every dogfight I was climbing for the stars looking for my next opportunity. I definitely finally felt the strength of being able to have plenty of potential E make a difference in my longevity... Of course this was only ruined by a game freeze and a force alt+ctrl+del...
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Old 11-06-2011, 04:52 PM
Pudfark Pudfark is offline
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It's not a "memory leak"....it's a "senior moment"...
  #7  
Old 11-06-2011, 04:53 PM
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Mattius Mattius is offline
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I for one am very annoyed having paid £60 for collectors edition. This lame excuse for a finished game crashes now quite a lot, (which it did'nt do before!!), and the lack of commuication & inproved updates is nothing short of scandalous.
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Last edited by Mattius; 11-06-2011 at 04:58 PM.
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Old 11-06-2011, 05:02 PM
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read first page of the manual, lol
Well I' m also expecting a reply, a new or something
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Old 11-06-2011, 05:26 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by snwkill View Post
On the lighter side... I am not sure if it is the patch or the way ATAG has their server set up but the viewing distance is a HUGE improvement. I was going up to 4-5K and easily was spotting aircraft 2k below me. That has never happened before, and in the process of getting high I was finally able to get my FIRST kill online.

Instead of hugging the deck, after every dogfight I was climbing for the stars looking for my next opportunity. I definitely finally felt the strength of being able to have plenty of potential E make a difference in my longevity... Of course this was only ruined by a game freeze and a force alt+ctrl+del...
Yes, we changed the viewing distance. It's way to difficult, not to mention unrealistic at the default level.

Congrats on your 1st online kill
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Old 11-06-2011, 05:30 PM
Flanker35M Flanker35M is offline
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S!

And even view range is longer on ATAG you still can sneak past the "furball of death" and attack other targets
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