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#1
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I don't know if this has been discussed ... but could the trigger feature be used to tie the number of AI planes that actually spawn to the number of live pilots on either side.. or both? Also with a feature that will let planes spawn in according to how many of the same side are left.. That way you could build a mission with a full compliment of planes.. but have them spawn in according to whether you were alone or had help.. if there is only one pilot in the mission then x number of enemy planes will spawn at once..
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#2
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Wonderful AI revisions
If I could add one more suggestion to those above, it would be for AI squad mates to recognise/acknowledge Ships from further out, so that they respond to orders and begin an attack when outside of flak range. Not finally break formation, only when they are already on top of the ships and being cut to pieces. |
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