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| Mods King's Bounty: Crossworlds Mods |
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Thread Tools | Display Modes |
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#1
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First of all I would like to dispose big thanks for the nice work on this amazing mod
But the little problem concerning the orc saboteur occured in my sessions as well Quote:
Is there a way to "remove" the unit from the game? The only solution so far would be to avoid any fights with groups containing the saboteur but that is unsatisfying. Thank you in advance |
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#2
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Quote:
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#3
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That is one fine idea and it works perfectly. Thanks a lot
So much better than avoiding fights and I did not use them in my own army till now, so it does not matter, that they are missing |
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#4
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@Loistan, your "fix" worked. Thanks a lot.
Now I can finally continue the campaign. |
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#5
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I have a little question:
Im stuck with the "Iridium Chainsaw"-quest. These items are in my backpack: and my quest log looks like this:![]() I still need one item and dont know where to look, can anybody help me out? (Its not the item from elon, since i already have a chain. I suppose the quest log entries got mixed up during translation or something) |
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#6
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@Loistian Im not sure i remember right about this but you need this item `heroitem_red_sands_quest_pila` , go to game\sessions\red_sands\interface_textures to see what it is. In game i think it`s in Verona in that new cave right from place new companion appears. You go there then dig, and when find nothing go to tavern (beer quest), and ask there if some1 found something in nearby cave.
That new quest is real pain in ass, you need to run around all islands like idiot for little things, so it`s hard to remember all points, but as you say something in translation is mixed (try new 1.3 red_sands form original tread, and then apply grimelevens translation for that version it`s ok there i think but i already finished that quest before upgrading to 1.3 so i`m not sure). Have fun |
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#7
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Problem of my own : i play red_sands_extreme mod and i upgraded it to 1.3 red_sands regular, then took 1.6 translated version for that upgrade and in game are alot of bugs
It`s not problem to copy files from RSE here , but i did some changes myself (unit exp up to 15 lvl, bonus stats with lvling up units changed, medals, skills, . . . ) So i ask is there some list of changed things in Red_sands 1.3 so i know what i need to copy and what to leave as it is. Post thought for all moders look this tread : http://forum.1cpublishing.eu/showthr...976#post360976 It`s for KB-tL but there are some great ideas in it, for KB-AP, KB-CW also, so check it out ppl |
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