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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#27
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@cheesehawk - rearm would be excellent. What would be clever if the code simply checked if the aircraft had damage or not, if not allowed the respawn, if not........
Don't know if you have time to implement and test though. Organising the Allies for tonight. FIRST: Those lonewolves....... Quote:
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Point to: Server: xiiilegio.killervent.com Port: 9918 no password is required, don't be shy, just jump in and say hello. No.501 are meeting at 1900GMT in order to prepare. I will pop my head into JG27 comms in order to make sure everything is all good and no stragglers are left squadless on Allied before we start but my own crew takes priority. @No.56 Squadron Klem, could you specify whether 56 are on Spits or Hurris for today please? And perhaps could you also please give me the address of the comms you are going to be using? Many thanks. @SYN squadron You appear to also be operating from Tangmere. No.501 will be taking '601' squadron tags leaving 1 & 43 free. Also, we should definately co-ordinate, could you please publish your comms or PM me and we can organise something? Thanks. Any allied without a home or a clue please join our comms or any preferable comms from open crews published to you. If not gather on JG27 teamspeak 3 (IP: 68.231.88.193, no password) 1930GMT LATEST and please wait, I'll check in before starting. Last edited by Osprey; 10-30-2011 at 10:57 AM. |
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