Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Reply
 
Thread Tools Display Modes
  #1  
Old 10-26-2011, 07:55 AM
ZaltysZ's Avatar
ZaltysZ ZaltysZ is offline
Approved Member
 
Join Date: Sep 2008
Location: Lithuania
Posts: 426
Default

Quote:
Originally Posted by cheesehawk View Post
There's got to be a way for the game to grab your monitor size and resolution from Windows device manager. Then calculate 100% correct size for each object.
If you talk about real life scale, then you also need to know distance from observer to screen for this to work. Windows device manager does not know that.
Reply With Quote
  #2  
Old 10-26-2011, 08:31 AM
Untamo's Avatar
Untamo Untamo is offline
Approved Member
 
Join Date: Jan 2010
Posts: 329
Default

Quote:
Originally Posted by ZaltysZ View Post
If you talk about real life scale, then you also need to know distance from observer to screen for this to work. Windows device manager does not know that.
Indeed. Nor the physical size of the monitor. Say a 17" monitor vs. a 32" low res TV (used as a monitor) might have similar resolutions but a wholly different viewing distance.
__________________
AMD 1055T Hexacore@3,4GHz - 2x4GB 1600MHz DDR3 - ATI 6950 2GB, flashed to 6970 shaders - Windows 7 Ultimate 64-bit - 30" LG W3000H (2560x1600) - TM Warthog Stick + Cougar Throttle - wooden DIY pedals with Hall sensor - FreeTrack
Reply With Quote
  #3  
Old 11-16-2011, 09:06 AM
TUCKIE_JG52 TUCKIE_JG52 is offline
Approved Member
 
Join Date: Oct 2007
Posts: 250
Default

I don't understand where's the problem.

Compared to reality in which I fly, I never had a simulator with a plane detection modelling so realistic as CoD.

What was unreal were the big dots in 1946, not the way it represents in CoD. Of course I compare to reality, not to another (easier) simulator.

Contacts are difficult to see. Depending on the day, color and background as said, and weather condition. Often, haze mades you only see a plane when it suddenly comes close. Sometimes, a contact you have spotted a second ago disappears from a sudden. I don't mind if the disappearing dots in CoD was considered a bug by many. For me it's not a bug, but a realistic feature.

The only contact easy to see it a big plane, higher than you, in a brigt sunny day.

Anything else, it is very difficult. An I speak on WHITE civillian planes! I assume camouflaged planes hiding against the terrain is even more difficult to see!!! Did you guys ever flew over a dark plane?

Last edited by TUCKIE_JG52; 11-16-2011 at 11:37 AM.
Reply With Quote
  #4  
Old 11-16-2011, 10:15 AM
Insuber Insuber is offline
Approved Member
 
Join Date: Oct 2007
Location: Paris - France
Posts: 1,406
Default

We are approaching a hard spot of this discussion, that is the compromise between a pure simulation and a pure game. This wasn't OP's point, who was more concerned about the unrealistic invisibility of contacts, which often disappear even at close distance.

I underline my opinion, based also on my real life experience: close contacts and contacts against the terrain are too hard to spot with respect to reality. Far contacts against sky are a mixed bag, sometimes easy, sometimes vanishing. LODs are to be revised here, among other things. Playability is at stake.

Cheers,
Ins
Reply With Quote
  #5  
Old 11-16-2011, 02:46 PM
TomcatViP TomcatViP is offline
Approved Member
 
Join Date: Aug 2010
Posts: 1,323
Default

Tuckie pls note that small planes are harder to see and this is aggravated by flying at low alt such as you probably do in your Cessna 172 (152 ?).

Note also that there is no mate camo in 1940 and large portion of wings shld reflect sun glare at certain angles.
Reply With Quote
  #6  
Old 11-16-2011, 09:03 PM
pupo162 pupo162 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,188
Default

Quote:
Originally Posted by TUCKIE_JG52 View Post
I don't understand where's the problem.

Compared to reality in which I fly, I never had a simulator with a plane detection modelling so realistic as CoD.

What was unreal were the big dots in 1946, not the way it represents in CoD. Of course I compare to reality, not to another (easier) simulator.

Contacts are difficult to see. Depending on the day, color and background as said, and weather condition. Often, haze mades you only see a plane when it suddenly comes close. Sometimes, a contact you have spotted a second ago disappears from a sudden. I don't mind if the disappearing dots in CoD was considered a bug by many. For me it's not a bug, but a realistic feature.

The only contact easy to see it a big plane, higher than you, in a brigt sunny day.

Anything else, it is very difficult. An I speak on WHITE civillian planes! I assume camouflaged planes hiding against the terrain is even more difficult to see!!! Did you guys ever flew over a dark plane?
well, i have to disagree tuckie. while flying, decteting contacts is hard, harder than il2 yes, but once found they are easier too keep sighted, and are actually easier too see.

lets say that if i had a plane 8 km from me, i wouldnt find him, becouse its hard, but when he said "im at XX place going north" and i restringed my search to that area, i would easely find him, and see what kind of plane it was, the color, how many engines etc...

also the bug is rather a bug and not a feature as i udnerstood, since from 2 km to 3 km hte plaen turns invisible for some time, wich is a pain in the ass.

cheers
Reply With Quote
  #7  
Old 11-23-2011, 05:08 AM
KeBrAnTo's Avatar
KeBrAnTo KeBrAnTo is offline
Approved Member
 
Join Date: Feb 2010
Location: Madrid, SPAIN
Posts: 99
Default

Quote:
Originally Posted by TUCKIE_JG52 View Post
I don't understand where's the problem.

Compared to reality in which I fly, I never had a simulator with a plane detection modelling so realistic as CoD.

What was unreal were the big dots in 1946, not the way it represents in CoD. Of course I compare to reality, not to another (easier) simulator.

Contacts are difficult to see. Depending on the day, color and background as said, and weather condition. Often, haze mades you only see a plane when it suddenly comes close. Sometimes, a contact you have spotted a second ago disappears from a sudden. I don't mind if the disappearing dots in CoD was considered a bug by many. For me it's not a bug, but a realistic feature.

The only contact easy to see it a big plane, higher than you, in a brigt sunny day.

Anything else, it is very difficult. An I speak on WHITE civillian planes! I assume camouflaged planes hiding against the terrain is even more difficult to see!!! Did you guys ever flew over a dark plane?
I agree with you, but ....

don't talk too loud about this things m8 or someone might drop on your head the thousand-pages-navy-visibility-instruction-manual-study, which you're supposed to agree with 100% blinfolded, or you'll be considered as a traitor !!!

I got tired of trying to speak to the stones a few posts ago, mate.
__________________
Former member of:
StG111 2003-2005 | SG1 2006-2009 | 15.Span 2010-2011


CPU Intel i7 920 @ 2.67 -> OC 4 Ghz MB ASUS P6T Cooler Noctua NH-D14 Memory 12GB
GPU 2x nVidia 285 GTX 1GB SLI HD 2x SATAII WD VelociRaptor 150GB RAID 0
SB ASUS Xonar DS/DT 7.1 PSU Tagan 1100W OS W7 Ult.64 LCD LG W2284F-PF
TrackIR 3 Pro + Saitek X-52 + Saitek Pro Rudders Pedals + Pro Flight Throttle Quadrant + Saitek PcDash 2

Last edited by KeBrAnTo; 11-23-2011 at 05:25 AM.
Reply With Quote
  #8  
Old 11-23-2011, 09:10 AM
6S.Manu 6S.Manu is offline
Approved Member
 
Join Date: Oct 2007
Location: Venice - Italy
Posts: 585
Default

Quote:
Originally Posted by KeBrAnTo View Post
I agree with you, but ....

don't talk too loud about this things m8 or someone might drop on your head the thousand-pages-navy-visibility-instruction-manual-study, which you're supposed to agree with 100% blinfolded, or you'll be considered as a traitor !!!

I got tired of trying to speak to the stones a few posts ago, mate.
Look here! You can find it interesting...

http://theflatearthsociety.net/wiki/index.php/Main_Page
__________________

A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria.
Reply With Quote
  #9  
Old 12-05-2011, 09:45 AM
pirke pirke is offline
Approved Member
 
Join Date: Aug 2010
Posts: 30
Default

Quote:
Originally Posted by TUCKIE_JG52 View Post
I don't understand where's the problem.

Compared to reality in which I fly, I never had a simulator with a plane detection modelling so realistic as CoD.

What was unreal were the big dots in 1946, not the way it represents in CoD. Of course I compare to reality, not to another (easier) simulator.

Contacts are difficult to see. Depending on the day, color and background as said, and weather condition. Often, haze mades you only see a plane when it suddenly comes close. Sometimes, a contact you have spotted a second ago disappears from a sudden. I don't mind if the disappearing dots in CoD was considered a bug by many. For me it's not a bug, but a realistic feature.

The only contact easy to see it a big plane, higher than you, in a brigt sunny day.

Anything else, it is very difficult. An I speak on WHITE civillian planes! I assume camouflaged planes hiding against the terrain is even more difficult to see!!! Did you guys ever flew over a dark plane?

when i change in cofini :

MeshShowLod=1 and

[rts_joystick]
FF=0

i agree with you about visibility in real life because i am military pilot and its hard to see camouflaged plane in air and VERY hard on low altitude flight.

but here is problem you see dot very good in far distance and when is closing about 2-3km dot and aircraft disapir (didnt see att all) in view zoom all way out. in zoom all way in you dont lose con and airplane, but i can't fly plane and maneuvering with telescope on eyes
when i change confini i see contact like i should view but with FPS drop

wait new patch to see performance BOOST and some bugs fixed

S!
Reply With Quote
  #10  
Old 12-05-2011, 05:04 PM
SIDWULF SIDWULF is offline
Approved Member
 
Join Date: Oct 2011
Posts: 86
Default

Yes it's almost impossible in this game to spot aircraft over terrain when you are at altitude. Boom and Zoom tactics when your prey is below is almost out of the question. It seems they have to at least be above the horizon to follow. It doses not seem right, it gets frusturating trying to search for aircraft below. Having reflections off windscreens and other parts of the aircraft may help but i think there is more to this issue as others have described. Target visibility was not an issue in IL2 1946.

Last edited by SIDWULF; 12-05-2011 at 05:20 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:46 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.