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FM/DM threads Everything about FM/DM in CoD

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  #1  
Old 10-24-2011, 03:52 PM
Insuber Insuber is offline
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Originally Posted by TomcatViP View Post
Anyhow don't fly that low. Being toasted at 10m or 500m does not makes any differences.

On many occasion did I found myself keeping the distance with a 109 in my hurri. The fact is those guys were in cte dives and probably with a too low pitch setting. I had no prob to stay with them with coarse pitch (CSP) and 1/4 rad (no Boost cut out).

Nothing happen quickly when flying those planes that had globally the same perfs. What ever you choose to do you need to be a little patient and persevere before seeing any result.

So, the next thing that got them nailed is the lack of self persuasion. They started to turn toward me...level : you know how it ends.

@Doggles : The Hurri is certainly one of the best plane modeled (despite her magic boost that shld be corrected).
You're right, my bad for going low after a B&Z. After meeting the Hurri at same energy above Dover, I choose to disengage and dive to accelerate quickly and rush away, but I underestimated the Hurri's top speed in this game. Anyway I wasn't so fool to dogfight a Hurri ... . And I was saved by some mates close to the French coast, as usual ... .
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Old 10-24-2011, 04:01 PM
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CaptainDoggles CaptainDoggles is offline
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Against a Hurri with more E than you you should dive/extend to gain speed and even out the energy states, and then begin a shallow, high speed climb.
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Old 10-24-2011, 04:55 PM
Insuber Insuber is offline
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Against a Hurri with more E than you you should dive/extend to gain speed and even out the energy states, and then begin a shallow, high speed climb.
It's the best escape, but top speed should be much higher for the 109 in level flight, in RL.
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Old 10-31-2011, 05:11 PM
TomcatViP TomcatViP is offline
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Anyway I wasn't so fool to dogfight a Hurri ... . And I was saved by some mates close to the French coast, as usual ... .
AAAhhhh Über mate !

From a lone wolf
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