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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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ok, just downloaded patch .. thanks for the effort all.
initial findings, created a scenario with E4's bombing a airfield in the 'fields' map, with 6 Ansons circulating around ... (1) why do the E4's sound like they have a jet engine externallly and a lawn mower internally .. did the E4 have a new engine compared to the E3? (2) game froze with my aircraft hanging in mid air while everyone else (AI) fought it out. ... additional .... Ok, fixed the unstability a bit with a cache verify. But sounds are still a problem, are they historically correct? emil don't sound right, as well as the defiant. And the Defiants guns have lost their 'Bang' replaced with minor pops ? I hear the engine more that the guns ? is this correct ? .. additional 2 .... and the night missions are VERY dark .. even with a full moon. Funny thing, game clock says 4PM, should be 11PM .. additional 3 .... Flying a 110, I couldn't hear the engines (internally) but could hear the the wind ? I LOVE the sound of the airframe straining when pushed to the limit! .. still testing .. .
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. ======================================== . .....--oOo-- --oOo-- HE-111 --oOo-- --oOo--..... . ======================================== -oOo- Intel i7-2600K (non-clocked) -oOo- GA-P67A -oOo- DF 85 full tower -oOo- 1000W corsair -oOo- 8 GB 1600Hz -oOo- 2 x GTX 580 1.5M (295.73) -oOo- 240 SSD -oOo- W7 64bit -oOo- PB2700 LED 2560 x 1440 6ms 60Hz -oOo- ======================================== Last edited by He111; 10-18-2011 at 10:38 AM. |
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