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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-17-2011, 06:31 PM
Kankkis Kankkis is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
Alas, for me I now have some stutters occasionally when offline and medium height (did not yet test it offline).

system:

vista 64
i7 920
GTX275
6 GB RAM
Try turn off hyperthreading for i7 920, reduces my stutter a lot.
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  #2  
Old 10-17-2011, 06:36 PM
41Sqn_Stormcrow
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Uhmp. Isn't Vista supposed to have problems with this turned off? Actually I hesitate to twitch that deep in my system just for some stutters that should not be there in the first place.
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  #3  
Old 10-17-2011, 06:41 PM
Kankkis Kankkis is offline
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Originally Posted by 41Sqn_Stormcrow View Post
Uhmp. Isn't Vista supposed to have problems with this turned off? Actually I hesitate to twitch that deep in my system just for some stutters that should not be there in the first place.
No problems, many of new prosessor doesen't even have that feature anymore.
You can allways turn it back to on if you need to, many gamers turn it off from bios because of problems with games.
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  #4  
Old 10-17-2011, 06:49 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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*Holds hands up* I had a dodgy download. From 25 FPS earlier,it is now excellent (50 plus)

Ok, did a complete reinstall (year zero) wiping out all traces of CoD from system (registry the lot). I would recommend trying this if you are having serious problems too, and nothing else is working for you.

Can confirm the framerates are now superb, performance is generally good barring slight microstutters at low level. Still not a fan of new landscape and different pits look (though the reflections are now back after my corrupt download and complete reinstall).

Overall, fairly happy thus far. Have yet to test new Spit prop addition. I apologise for playing funny buggers and being a sarcastic gimp prior, lol (have removed the post).

My performance was horrific prior to the complete reinstall though, in mitigation. Also remember (very important) to check that 'Stereomode' for 3d in confi.ini has not reset itself (it does) with a long string of numbers (6 figures or so I think beginning with '3') and keep it to 0 (your 1c SoftClub folder, not the other).

Much better now. Yours penitently, Orville.

Cheers.
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  #5  
Old 10-17-2011, 07:03 PM
Insuber Insuber is offline
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tested online, no issues at all (though ATAG server crashed afaik before I could enter, at around 82 players), AI still behaving crazily, the next patch will be welcome for that.
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  #6  
Old 10-17-2011, 07:21 PM
ATAG_Bliss ATAG_Bliss is offline
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tested online, no issues at all (though ATAG server crashed afaik before I could enter, at around 82 players), AI still behaving crazily, the next patch will be welcome for that.
Wish I knew why it acted that way. Here's a little perspective:

I captured the dedi server's cpu usage with 70 people on.



And the bandwidth:



I've raised netspeed again just incase the server wanted to use more. 20mbps of upload isn't really much with a 10gbps line. We'll see if it helps

But so far, for performance online is very very good.. Best ever IMO.
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  #7  
Old 10-18-2011, 02:20 AM
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GF_Mastiff GF_Mastiff is offline
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I'm seeing texture going invisible again and no buildings.
Their there, but invisible. I can see the building shadows,
and the cockpit is also dark shadow when inside a invisible hanger
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  #8  
Old 10-17-2011, 06:37 PM
III/JG53_Don III/JG53_Don is offline
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A Collision model for trees sounds pretty awesome. I really hope that its possible in the nearest future. For me its the worst issue in terms of atmosphere
Just imagine you're sitting in a plane with dead engine and you're desparately trying to find a spot to land with a ground full of trees etc
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