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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-14-2011, 10:01 PM
O_Smiladon O_Smiladon is offline
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Guys,

yes thats ok if you want to do single player stuff. I used to build missions back in the IL2 day, but its been a long time, and I have lost the touch

Those tutorials look like they are more geared toward single player.

Not really MP stuff. and when i have tride to get it happening i get error outside build array or something like that.

It is most likely something really simple that I am not doing wrong/missing .. but sorry guys those ILS 1946 tut's are no help.

Regards

O_Smiladon
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  #2  
Old 10-15-2011, 12:50 AM
salmo salmo is offline
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Smily, so you say your getting an "error outside build array or something like that". This sounds like your trying to script in C#. Is that right? If so, maybe you have an array index that is outside the bounds of the array. What I mean is, say you have a list of 30 planes in an array, the code may be trying to access the 31st array element, which will give an error.
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  #3  
Old 10-17-2011, 09:00 AM
Ataros Ataros is offline
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Start your server in MP, allow "Side switching" in difficulty settings and press "Start battle" first to see the flags. If the flags do not show in this case just reload the mission 2nd time.
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  #4  
Old 10-18-2011, 09:34 AM
O_Smiladon O_Smiladon is offline
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Hmm Done pretty all much that has been sugested..

And still no go

Would one of you great mission builders mind doing a 5 min how to U tube cilp for us dumb asses..

thanks

O_Smiladon.

Hay bliss that offer still stand ..I could send you what I have done and you can have alook at it for me.

Regards

O_Smiladon
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  #5  
Old 10-19-2011, 10:39 AM
O_Smiladon O_Smiladon is offline
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Hi Guys,

Anyone keen to help on this one ?


O_Smiladon
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  #6  
Old 10-23-2011, 02:38 AM
ATAG_Bliss ATAG_Bliss is offline
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Sorry Smiladon - I was gone all week doin a little drag racing before winter set in.

If you still need help just attach your mission or send it in a PM.
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  #7  
Old 10-23-2011, 04:43 AM
O_Smiladon O_Smiladon is offline
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hay guys.

Thanks . I seem to have it sorted now..I have only touch the surface of the FMB , there is a lot to learn.

Thanks guys

O_Smiladon
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  #8  
Old 10-15-2011, 12:50 AM
O_Smiladon O_Smiladon is offline
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Yeah cheese,

I have 2 spwan points, I have 1 red and 1 blue with the right aircraft for each side.

Do I make the air field that the spwan points are on red and blue bases as well?

O_Smiladon
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  #9  
Old 10-15-2011, 03:19 AM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by O_Smiladon View Post
Guys,

yes thats ok if you want to do single player stuff. I used to build missions back in the IL2 day, but its been a long time, and I have lost the touch

Those tutorials look like they are more geared toward single player.

Not really MP stuff. and when i have tride to get it happening i get error outside build array or something like that.

It is most likely something really simple that I am not doing wrong/missing .. but sorry guys those ILS 1946 tut's are no help.

Regards

O_Smiladon
You should ask a more direct question then

The IL2 FMB of old and the new one is 90% identical in how do virtually everything, including setting up a MP mission (which is virtually the same as a SP mission.)

Create an airfield param on an existing field and set which planes you want to spawn there.The spawn points are hard coded in the game for every airfield available. Individual (per location) spawn points can be set as well, but are fairly buggy atm. There is no working destruct device either so creating an airfield from scratch is about impossible right now, and considering misRoads don't work on a dedi server that's another problem.

Just like making an old mission you need to put boundaries up (red/blue) and your airfields will populate in the right color to being with. You don't need a single script (C#) to create a static MP mission / same as old IL2.

If you are having problems with C# show your scripts and I'll try to help.
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  #10  
Old 10-15-2011, 05:01 AM
O_Smiladon O_Smiladon is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
You should ask a more direct question then

The IL2 FMB of old and the new one is 90% identical in how do virtually everything, including setting up a MP mission (which is virtually the same as a SP mission.)

Create an airfield param on an existing field and set which planes you want to spawn there.The spawn points are hard coded in the game for every airfield available. Individual (per location) spawn points can be set as well, but are fairly buggy atm. There is no working destruct device either so creating an airfield from scratch is about impossible right now, and considering misRoads don't work on a dedi server that's another problem.

Just like making an old mission you need to put boundaries up (red/blue) and your airfields will populate in the right color to being with. You don't need a single script (C#) to create a static MP mission / same as old IL2.

If you are having problems with C# show your scripts and I'll try to help.
Cheers Bliss.
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