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#14
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Not quite true - remember the 'Perfect' terrain setting? That was the result of a Shader Model 2 (DirectX 9 spec) sub-routine, in OpenGL, that made the water look real .
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I'd rather be flying ... Gigabyte 990FXA-UD5 | AMD FX-8350 | MSI HD7970 TFOC-BE | 8GB Corsair DDR-III 1866 | Win8.1 Pro 64-bit
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