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#15
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Hurri D-5-20. In the game 240 instead of 262. -8,4% Hurri Rotol. In the game 260 instead of 265. -1,8% Spit I. In the game 240 instead of 283. -15,9% Spit Ia. In the game 240 instead of 283*. -15,9% Spit IIa. In the game 300 instead of 290. +3,4% Fiat G.50. In the game 223 instead of 248. -9,9% Messer E-1. In the game 273 instead of 302**. -9,4% Messer E-3, E-4. In the game 273 instead of 290***. -5,7% * If I am wrong in this, then I apologize. I do not know well the Spit subtypes. ** (edit) The measurement of this ratio does not matter, but it's good to know: this is not the 109's top speed, is only 1.35 ata boost pressure, instead of 1.45 (this is called the "start und notleistung"). That would be 200 PS power (~ 20%), which increases the speed only 10 kph (~ 2%) in the game. *** Performance tests in RL are possible margin of error of ±5%. Maybe this is why measure at slower than the E-1, despite the fact that the E-3 is more powerful engines were built. Or the E-1 graph is bad. Who knows?)
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![]() ![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here Last edited by VO101_Tom; 11-29-2011 at 12:36 PM. |
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