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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 10-09-2011, 03:02 PM
MadBlaster MadBlaster is offline
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This. RPM is 0 and harry potter style prop.
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  #2  
Old 10-09-2011, 03:43 PM
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Robo. Robo. is offline
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Quote:
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This. RPM is 0 and harry potter style prop.
RPM is 1600 dude
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  #3  
Old 10-09-2011, 03:59 PM
MadBlaster MadBlaster is offline
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the tip of the needle is below the 1600 hash mark. so it is either at idle or the engine is off. either way, you should see a prop.

let's face the music. they probably don't know how to model the aerodynamic forces on the prop with dynamic weather. that knowledge probably left with oleg when he got on the train. so they made up this epilepsy filter to cover for it. pretty sad considering this is a prop sim.
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Old 10-09-2011, 04:14 PM
Jatta Raso Jatta Raso is offline
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i had just landed so the engine was idle if i remember right
are those tiles new?
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Old 10-09-2011, 04:20 PM
pupo162 pupo162 is offline
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Quote:
Originally Posted by MadBlaster View Post
the tip of the needle is below the 1600 hash mark. so it is either at idle or the engine is off. either way, you should see a prop.

let's face the music. they probably don't know how to model the aerodynamic forces on the prop with dynamic weather. that knowledge probably left with oleg when he got on the train. so they made up this epilepsy filter to cover for it. pretty sad considering this is a prop sim.
nto necessarely tue. i have had a 700 RPM prop spinning on my nose and saw cristal clear trough.
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  #6  
Old 10-09-2011, 10:55 PM
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Robo. Robo. is offline
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Quote:
Originally Posted by MadBlaster View Post
the tip of the needle is below the 1600 hash mark. so it is either at idle or the engine is off. either way, you should see a prop.
You wrote it was 0RPM and I replied it was not. The engine is idling and it's modelled OK.
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  #7  
Old 10-09-2011, 11:11 PM
MadBlaster MadBlaster is offline
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Quote:
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You wrote it was 0RPM and I replied it was not. The engine is idling and it's modelled OK.
no. u replied this:

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Originally Posted by Robo. View Post
RPM is 1600 dude
Anyway, you are wrong again. It is not modeled OK. Luthier himself admitted in so many words when the game came out 6 months ago that the epilepsy filter messed up the prop visuals. That was before we all found out 1C spent $8 million dollars on it and Oleg left to take train ride permanently.

So what about the deaf people? They can't hear the engine when they play the game. In the old game you could just look at the prop and get an idea to adjust the prop pitch. Now you can not. For $8 million dollars you get hardly any prop visuals and deaf gamers can't figure out what the hell is going on with the prop pitch because of the selfish and self centered epileptics who ruined it.
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Old 10-10-2011, 02:03 AM
Wolf_Rider Wolf_Rider is offline
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mmmm... nuh, you're wrong... spinning props are translucent (clear) just like the fans in your computer case (some of which rpm @ much lower than 1600)
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  #9  
Old 10-10-2011, 02:11 AM
MadBlaster MadBlaster is offline
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um no. your wrong too. looking at a house fan right now that spins faster than that. can see it fine. maybe that's why some can play this stutterfest game. bad vision.
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