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  #1  
Old 09-15-2011, 11:19 PM
LoBiSoMeM LoBiSoMeM is offline
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  #2  
Old 09-16-2011, 12:01 AM
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Flyby Flyby is offline
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Thumbs up I like this one too!

The new color changes are shown really well, and look very much better. Thanks!
Flyby out
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  #3  
Old 09-16-2011, 11:38 AM
Kobold10 Kobold10 is offline
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Great video! The colours are remarkabel. How did you make this vid? (fraps?)
Thanks a lot.
  #4  
Old 09-16-2011, 02:51 PM
LoBiSoMeM LoBiSoMeM is offline
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Great video! The colours are remarkabel. How did you make this vid? (fraps?)
Thanks a lot.
Yes, FRAPS 3.4.6!
  #5  
Old 09-25-2011, 01:50 AM
johnnypfft johnnypfft is offline
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Short random action, latest beta patch, highest settings ( -10-20fps using fraps )


Last edited by johnnypfft; 09-25-2011 at 01:59 AM.
  #6  
Old 09-25-2011, 03:26 AM
Hellbender Hellbender is offline
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Hey guys,
I was playing on ATAG and recording dogfights for a friend for isntructional purposes when this dogfight occured. Due to some nice lag, which can be seen on the video, I ended up in front of my target isnted of behind, however is clearly shows waht happens when a ME 109 tries to turn like a SPitfire .




Ignore the voices, these guys played Red Orchestra 2.

I would be glad if these mini lags in multiplayer would be fixed. They can be fatal as seen in this video.
  #7  
Old 09-25-2011, 08:05 PM
Les Les is offline
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Some really good what-you-see-is-what-you-get type video's turning up here lately.

Might get back into it myself if the haze gets adjusted/fixed in the next patch. Also waiting to see the new pilot/human animations that Luthier said someone was working on, as I intend to try incorporating some variations of those into some story-type video's. Don't want to commit myself to making a more complicated project while those basic game elements are still subject to change.
  #8  
Old 09-25-2011, 08:47 PM
41Sqn_Stormcrow
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Originally Posted by Hellbender View Post
Hey guys,

I would be glad if these mini lags in multiplayer would be fixed. They can be fatal as seen in this video.
Oh yes, there should be done something very quick about it. I have this very frequently particularly when I get into a shooting position ...
  #9  
Old 09-27-2011, 12:05 AM
LoBiSoMeM LoBiSoMeM is offline
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I do some overclocking in my MSI GTX 560 Ti and i'm really happy with the results:




With GPU and memory overclock, now i have much less FPS drops when some smoke and effects are rendered and the texture streaming is much more fluid. People with this VGA brand maybe can do the same - in CloD the gains are very noticeable!

Last edited by LoBiSoMeM; 09-27-2011 at 12:46 PM.
  #10  
Old 09-27-2011, 01:05 AM
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sorak sorak is offline
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Quote:
Originally Posted by Hellbender View Post
Hey guys,
I was playing on ATAG and recording dogfights for a friend for isntructional purposes when this dogfight occured. Due to some nice lag, which can be seen on the video, I ended up in front of my target isnted of behind, however is clearly shows waht happens when a ME 109 tries to turn like a SPitfire .




Ignore the voices, these guys played Red Orchestra 2.

I would be glad if these mini lags in multiplayer would be fixed. They can be fatal as seen in this video.

Simply turn down some of the graphic settings to lower.. and you will be fine. But im guessing you are insisting in keeping the settings on high.
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