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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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no it is not it's a Steam shortcut (I deleted mine too and use the exe out of the game folder)
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#2
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#1. Fix this embarassement with the gunsight. Make it like the old IL2 where one can center the gunsight AND have full head movement.
You managed to change all the things (prop pitch switch, radiators switch, flaps switch) in order to make my life "realisticaly" miserable but this thing your team has been unwilling to fix. I am getting disgusted by this "selective" approach. The reality was that the pilot could see the gunsight through his right eye. #2. Make the prop pitch switch movement (up to increase, down to decrease) same for the Spitfire/ Hurricane AND the Bf109. Why do I have to learn to use the same switch in a REVERSE way if I fly Axis or Allied planes??? EDIT: I think this was fixed, nice ![]() #3. Big stutters (1-2 seconds) during the game. Only since the beta patch. Very strange since practically the whole game is running from my RAMDISK. #4. The Bf109 flies reasonably well with half a wing cut off. With a little compensation (for the higher airlift of the left wing) I could fly this plane for hours and even (crash) land it. Dogfight capabilities were lousy though (as SSF_Karhu realised). In any case, obviously a bit overmodelled... ![]() ~S~ Last edited by 335th_GRAthos; 09-19-2011 at 09:22 AM. |
#3
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what I found works really good with the 109 gunsight is to set your freetrack/track ir side to side movement sensitivity really low, now lean to the left and recenter, now the gunsight is alot more visible
prop pitch needs to be switched, for now I just reverse in controls |
#4
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This game is a train wreck. I won't be playing it tell a year after it's been patched up.
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#5
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Had just a bit of time last night to check the new patch out - and had no time reading all the post here - so forgive me, if I repeat some things already discussed
What I like - new engine sounds are wayyyy better; I like ther sound of an approaching plane or when it flies away - WOW - the additional haze is not bad, just a bit overdone - guns register better than before; damage animations and behaviour better (like engine dying down faster); longer tracer lines good - radio chatter menu now more complete (although still not where IL2 was) . how do I tell my partner to go after the enemy ???? What I do not like - landscape now looks less realistic than even before; like a toy landscape - still needs major rework - unbalanced noise types - engine is most prominent, guns and chatter too low, although the loud registering of damage on the enemy was unrealistic before the patch - still lousy KI - enemy planes usually let me shoot them down with evasive actions only in some special situations Bugs - still wrong orientation arrows with Me109 - enemy KI as such - sound balance needs adjustments |
#6
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Cya,don't hurry back |
#7
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![]() ![]() Uploaded with ImageShack.us This Skyraider landed with no problem after a midaircrash in duxford this year. So its basicly possible!!! and if i compare the pictures it looks quite realistic in CoD! Even more realistic after I saw the Skyraider landing!! Maybe the maddox-guys know a bit more about aviation as most of us computer nerds??!! Last edited by PhilHL; 09-15-2011 at 08:33 AM. |
#8
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Well, here's a new bug for multiplayer. I joined a server and suffered a launcher.exe crash now when I reboot and try and join the same server, I am already in there (my name is still in the list) so authentication fails.
Its quite amusing I guess but it kinda feels like someone might be playing with my identity. (not that they could do my statistics or rep any harm ![]() Oh, +1 to not blowing around on a cold start - chocks anyone? Last edited by Sammi79; 09-15-2011 at 09:32 AM. Reason: Somehow scored a point ??? |
#9
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maybe the performance loss is due to the fact, that the update also places a new logo.wmv into \SteamApps\common\il-2 sturmovik cliffs of dover\parts\core\GUI
renaming again the logo.wmv gave me back my good fps!! PLEASE TRY IT!!! |
#10
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Dont remember seeing this bug posted yet. Happens most in quick mission but i think it happens on multiplayer too. At start of mission all sounds working great. As soon as you pass the incoming fighters all high frequency engine sounds disapear. From this point on only low engine sounds remain making it very difficult to use to tell rpm of engine. Ide go into a dive, engine sounds fine but i look down and my db engine is at 2800 upm. Anyone else have this problem? Happens online at times as well. Think it has something to do with fly by sounds when other planes come past. Hope they fix it cause the sounds are great till this happens. Ps. I usually fly 109 so not sure if this happens in all planes.
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