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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-14-2011, 02:40 PM
undpilot87 undpilot87 is offline
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Quote:
Originally Posted by Phazon View Post
Most of the stuttering is apparently caused by the textures caching into memory when flying near buildings. Having a video card with more than 1GB of ram helps reduce this as it means it can cache more textures into the memory where its easily accessible for the video card.

Its possible that the new renderer will deal with this issue and possibly have a better way to stream and load textures in without causing the stuttering.
Yea thats why I got the 3gb version of the 580 rather than the 1.5. I am very happy with the performance of this game with my new card but I just figured the stuttering would have practically disappeared. Again the only time it stutters is when I am below 300 feet or so. Very weird. I am going to mess with the settings here in a few minutes and see what I can do. Oh and kakkola I'll try turning off the grass and trees but I would hate not having these on as they add alot to the game.
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Old 09-14-2011, 05:01 PM
undpilot87 undpilot87 is offline
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So I just figured it out. I can have everything maxed but buildings and grass. Buildings are set to high and grass is off. With this I get around 40 fps over london and about 60 over the countryside. The grass is what was causing the low level stuttering. This to me is ridiculous because I don't think the game should be trying to render the grass when I am still a couple of hundred feet above the ground. I can't see the grass until I'm 50 feet or less. I think this just shows that Oleg has a lot more work to do on this engine before its where it's supposed to be.
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Old 09-14-2011, 05:55 PM
kakkola kakkola is offline
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Hey pilot87,
Lucky you tha u can use the trees,for me no go with trees or grass!!!!
Hope they`ll figure it out

Cheers
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