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| Men of War: Assault Squad Sequel to the critically acclaimed real-time tactics game Men of War |
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#1
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The AI isn't the best and the game is really about microing your units individually. It can be a bit of a pain but I prefer it over CoH style squad control, just because you'll never pull off the same amazing stuff with that system as you can with controlling individual guys.
The majority of the things you've listed I feel aren't really bugs. Even shots which don't penetrate a tank are going to **** up the crew and cause serious injuries. If you want armour to reverse, shift click very close behind them and create a path. Stuff like not being able to shoot the same place as AI armour? It sounds to me like they're on a different elevation, as I've never seen that happen. So overall, the game really isn't about singleplayer. The skirmish missions are there for a bit of co-op, but the real heart of Assault squad is the MP. |
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#2
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Nice list, and the whole post is a bit funny. All you mentioned is pretty much true but ... you need to bear in mind this is not a traditional strategy game. This is real time tactics game and what it basically means is that your soldiers are as good as your micromanagement. Just watch this online game:
Instinct lost 8 men and killed 58 and an armoured vehicle, majority of the kills were made by just one paratrooper squad. So you see AI maybe not so great, but if you enjoy fast micromanagement you can pull off nice very impressive victories. Remember even the most insignificant infantry man can become a hero in this game. |
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#3
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Speaking as a gamer who never plays MP. I love this game in SP. It wasn't the type of Skirmish that I was hoping for but the game looks great, love all the units, been playing this since I got it(this and ToW2 and 3).
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#4
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I still didn't try out MP in this game and the main reason is the standard speed of the game (I play 1.5 so I can manage my units over the map) and the AI.
As with starcraft I/II the winner of the game is not the strategic/tactical superior player but the one with the best "clicking" skill (I watched some youtube movies for that conclusion). This game is a bit better then starcraft but still the difference is there so I highly doubt it'll be enjoyable for someone like me. If the AI would be improved on some points I mentioned then maybe more tactical/strategic players stand a chance. Up till then I'll live with my 50 hours per skirmish game (heroic difficulty is a "real nasty female" |
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