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#1
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Won't Help Jaws
I'll Still fill you with little holes! |
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#2
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Same settings
I can play 4.08 online but cannot play 4.09 online hope this changes or I am done playing IL2 when the new patch comes out AMD ATI 9800 pro |
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#3
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Online servers should switch to 4.09 when the official patch comes out.. Current release is beta.
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#4
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The one thing I've noticed with the Slovakia map is that there is no place available to place an engineered air strip. There is not one patch of level ground (that I can find) to place one. Thats not to say that there aren't any....but I can't find any. Even near the rivers the foliage is too heavy. Unless I want to put a strip up the middle of a river, do I have any other options? I love to build my own bases based on the surrounding scenery. I understand the care that has been taken for realism....but.....but.....I just realized the map won't be changed for me.
1. Has anyone found level ground without foliage to lay a strip? 2. Will there be other maps in the final release? 3. Is there ANY forecast on the official release date of 4.09? The maps are absolutely beautiful [RS]Lazarus |
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#5
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The only flat land made intentionally is around and bellow the rivers but it is not much and under big factories. The rest is quite natural. I can do some flat area in the final map, but the question is where
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#6
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Hello,
I jsut gave 4.09b the first real try and found out that i got something I never had before.. VERY annoying micro stutters and a totally screwed sound. I only hear something properly when looking from the plane's 5 o'clock forward. Only sound stuttering from the cockpit view expet looking left.. wtf. It worked perfectly before. e6850 8800GTX 4GB RAM Vista32 no "modded" il2 Forceware 169.09 That'S what some testing revealed: vanilla 409 DLLs: stutters weird sound errors (disappearing engine sound at certain view angles, menu musik and guns seem to work though) Thor's 409 DLLs better performance weird sound errors 408 DLLs copied back in good performance perfect sound slovakia doesn't load anymore 408 sound DLLs, remaining vanilla 409 DLLs stutters perfect sound During all tests the conf.ini was untouched with all settings at 408 level I'd have no problems using the old DLLs but why does the FMB freeze when trying to open a slovakia mission file/map? EDIT: ok, I jsut took 1 and 1 and combined what delivered the best results: 408 sound DLLs 409 Thor DLLs for the rest - loads Slovakia - stutter free - sound as before From the bits of sound i did get with 409 DLLs i thought I got a little ritcher sound, can someone confirm that? Last edited by Simplex; 01-08-2008 at 09:03 PM. Reason: adding information |
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#7
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I have some weird colors with my new HD3870 with the Beta 4.09m and standard 4.08m.
I hope there is time to fix this or so then other users with ATI Radeon HD2xxx and HD3xxx have also those artifacts and we all know that 4.09m is the last patch ![]() ![]() ![]() Driver used is Catalyst 7.12. [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1 TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=1 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=1 TexFlags.UseVertexArrays=1 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=1 TexFlags.ClipHintExt=0 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=0 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=0 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=3 LandShading=3 LandDetails=2 LandGeom=3 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=2 Effects=2 ForceShaders1x=0 PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 System: Win XP 64bit SP2 latest Updates Intel Core 2 Duo 2.66 Ghz E6700 4GB Ram Sound Blaster X-Fi XtremeGamer Fatal1ty Pro And sorry for my poor english and those big images. Last edited by THE ERASER; 01-08-2008 at 08:46 PM. |
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#8
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Last edited by Jaws2002; 01-05-2008 at 05:41 AM. |
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#9
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Jaws, thanks for the info. Where did you get that great skin for the IAR?
I would assume that Hungary was still in the Axis camp during this period?
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#10
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Quote:
I don't remember where i got that one. I think is either made by VPmedia or uf_josse. i have it for quite some time now. I don't know where i found them, and right now i'm on laptop and i don't have the game on it. I'll send them to you when i get home. Hungary tried to capitulate but the government was overtrown and Horty arested. That's why many kept fighting for axis even after Hungary was ocupied by the Red army. Sad and hard times for everyone in that part of the world anyway. The end of cruel fascism and the dawn of 50 years of communism. |
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