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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 09-07-2011, 05:56 PM
Ataros Ataros is offline
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Quote:
Originally Posted by Meusli View Post
According to the patch thread FSAA is not enabled till the next patch along with optimization improvements. This info was from the sukhoi forums.
It does not say the next patch IIRC. It says it will require more time which could mean 3, 4 or 10 patches. Be careful with assumptions please to not cause frustration in future.

In several modern games old FSAA technology is useless but new technology is time consuming and expensive.

MLAA and FXAA can be used meanwhile on modern cards I think. There was a thread on the forum about it some time ago.
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  #32  
Old 09-07-2011, 06:41 PM
Jatta Raso Jatta Raso is offline
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Originally Posted by JG52Krupi View Post
Not fact AA is slated for release in next version
i meant landscape colour and sounds are real deal for my taste. now we have transparent shores the rework on the graphics engine is not perfect (somewhat excessive blue saturation) but is a huge step in the right direction (transparent shoreline, better water, darker trees, more natural colour for landscape, better shadows, less flickering, better effects, clean canopy glass,...)

i hope this settles the debate on whether if graphics improvements are important, of course they are important
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  #33  
Old 09-07-2011, 06:58 PM
kestrel79 kestrel79 is offline
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Lets not forget this is a BETA patch...it's not final yet. So maybe when it does go final the code will be tightened up and it won't be a hit to fps.

I'm going to keep playing my older version until this goes final.
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  #34  
Old 09-07-2011, 08:58 PM
Dangerousdave26 Dangerousdave26 is offline
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I realize that I am running Cliffs of Dover on a non supported system but I wanted to report how it was working prior to and after the Beta patch.

The largest signifigant change was the sound lockups I was having when firing the guns. If I held the trigger down too long (couple of three seconds) sometimes the gun fire sounds would get stuck in a loop and lockup the Laptop. At first the only way to stop it was to do a hard shut down on the system. Later I found that I could stop it by muting the speakers. This would clear out the issue and I could continue on.

With this patch that condition is completely gone.

Other than that there have been no noticeable performance increases or decreases which is good.

It runs at a solid 20 - 24 fps second which seems low but it is still rather impressively smooth none the less.
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  #35  
Old 09-07-2011, 09:24 PM
Fall_Pink? Fall_Pink? is offline
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MysticPuma,

Same here. The stutters are back and fps have dropped quite dramatically. Something's wrong with this beta patch although some report no fps loss at all which I find very strange.

Regards,
FP
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  #36  
Old 09-07-2011, 09:25 PM
Zaltor Zaltor is offline
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Ive had a Huge increase in performance I was getting low 20's prior now 50+ average, seems whatever they did made my crossfire start working better 11.8 drivers. I also see long blades of grass at times.
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  #37  
Old 09-07-2011, 10:06 PM
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T}{OR T}{OR is offline
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Quote:
Originally Posted by Fall_Pink? View Post
...

Something's wrong with this beta patch although some report no fps loss at all which I find very strange.

Regards,
FP
Seconded. FPS seem to have dropped by 1/3. Zooming in decimates FPS, and so does flying through clouds.

System specs:

i5 2500k
P8P67 EVO
8 GB RAM
GTX 580 Lightning (driver v. 275.33)
Asus Xonar STX
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  #38  
Old 09-07-2011, 10:29 PM
arthursmedley arthursmedley is offline
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Quote:
Originally Posted by T}{OR View Post
Seconded. FPS seem to have dropped by 1/3. Zooming in decimates FPS, and so does flying through clouds.

System specs:

i5 2500k
P8P67 EVO
8 GB RAM
GTX 580 Lightning (driver v. 275.33)
Asus Xonar STX
Yeah, thats whats happend to me too. Have reverted back to official version and performance is back to reasonable levels again.
My system specs;
E8400@3.6ghz
GTX460 756mb vram
4g DDR3 ram

Last edited by arthursmedley; 09-07-2011 at 10:33 PM.
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  #39  
Old 09-07-2011, 10:36 PM
SsSsSsSsSnake SsSsSsSsSnake is offline
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performance is very smooth,lovely flying over kent in the tiger moth,trees look better in fact the whole land area seems much more natural and its a pleasure to fly over it now.everything on max apart from buildings
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  #40  
Old 09-07-2011, 11:09 PM
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No problems here, looks pretty good and flys pretty good. TC
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