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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-07-2011, 01:02 PM
Phazon Phazon is offline
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Originally Posted by JG52Krupi View Post
Wow thanks for the heads up Phazon
It was too juicy to keep to myself. Ataros might be able to offer a better translation of what he said though.
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  #2  
Old 09-07-2011, 01:07 PM
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furbs furbs is offline
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Very good news indeed.
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  #3  
Old 09-07-2011, 01:23 PM
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David198502 David198502 is offline
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that is indeed good news.though i wonder where he stated that trees will be collidable?did i overread something?
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Old 09-07-2011, 01:24 PM
Ataros Ataros is offline
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Originally Posted by Luthier @ Sukhoi.ru
FSAA is still the same yet, a common cheap software one that has been in the past.

Global dramatic changes in the graphics engine, which includes correct FSAA, and a very large number of other changes, improvements, and the right technology, that we wanted to finish before this patch will take longer time. We decided not to wait for them, and give you possibility to play with sound and with E4 and colors and everything else.
Not word by word translation, just changed some untranslated words.

edit:
And on pilot bail-out animation:
Quote:
Very planned, a new person joined our team, who is entirely engaged with humans. Bailing out, injury, and etc - all have long been at work.

Last edited by Ataros; 09-07-2011 at 01:31 PM.
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Old 09-07-2011, 01:26 PM
Kupsised Kupsised is offline
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Can anyone confirm if the new sound engine means we have external sounds in Multiplayer now (without having to have trees turned off)?

My PC is at the menders for a week so I don't get to find out for my self.
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  #6  
Old 09-07-2011, 02:14 PM
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bw_wolverine bw_wolverine is offline
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Originally Posted by Kupsised View Post
Can anyone confirm if the new sound engine means we have external sounds in Multiplayer now (without having to have trees turned off)?

My PC is at the menders for a week so I don't get to find out for my self.
I tested last night and flew with medium trees on the ATAG server with no sound issues (except for the really loud wind sound at higher speeds and the rattling airframe when 300mph and above )

So maybe this is fixed. Fingers crossed.
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Old 09-07-2011, 02:20 PM
Tree_UK
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Originally Posted by Kupsised View Post
Can anyone confirm if the new sound engine means we have external sounds in Multiplayer now (without having to have trees turned off)?

My PC is at the menders for a week so I don't get to find out for my self.
Yes flew last night for a good few hours with no sound loss or sound stuttering
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  #8  
Old 09-07-2011, 02:37 PM
skouras skouras is offline
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same here
i start up my 109
and one guy performs a close low flyby with the E4
WHAT A SOUND
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  #9  
Old 09-07-2011, 08:21 PM
Kupsised Kupsised is offline
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Originally Posted by Tree_UK View Post
Yes flew last night for a good few hours with no sound loss or sound stuttering
Brilliant! Can't wait to get online in this then
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  #10  
Old 09-07-2011, 08:42 PM
Masi67 Masi67 is offline
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Have they implemented better camera zoom option? It is quite awkward to use it now...

Don't understand why they have not put Zoom in/Zoom out options for camera
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