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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Quote:
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#2
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Quote:
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#3
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Running 270.xx whql driver and so far I couldn't see any of the graphical glitches reported, I rolled back (clean install option) from the latest whql driver.
I do see even transparent shorelines. Fps seem a bit less than pre-patch, but just a bit. I have vsync forced on in the nvidia cp btw. As for radio commands, looks like the full radio menu now and some are actually working that weren't there before, i.e. ordering your flight to return to base (no active response from flight, but they turned around and landed), going to play around with what works in radio a bit more. |
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#4
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I created a mission in FMB of a couple of Spitfire low passes with a mid-field camera. I wanted to further evaluate the Merlin sound on a take off and flyby.
When entering the .trk file, the full sound only lasts for about 3 seconds and then the engine sound disappears. Only the prop sound, the undercarriage rolling sound and wind are there. This continues for the rest of the flight with intermittent full sound starting and stopping at irregular intervals. The propeller also spins at a very slow speed. During the creation of this .trk file everything worked OK. I continued to turn video features on and off and once fully low and in all cases the engine sound was missing or intermittent. I almost heard that Merlin sound on one fly by but it cut out just as it was going by. I have the .trk file if required. I made a snap judgement in an earlier post on the Merlin sound. At that time I heard it only on F3 flyby and want to look closer. Thanks for working hard to improve this SIM. Regards |
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#5
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Ok, sorry, got the same graphical glitch with the horizon showing through at low altitude.
Also the "return to base" command seems to work only under certain conditons (can explain if needed), but those will be fixed anyway in the future. |
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#6
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Like the new sounds and graphics, very good!
Issues: (textures original, forest medium, no grass, shadows medium, buildings medium, all others high) 1 Def took a FPS hit, especially with full guns blazing on the Me, cannon and Mg, about 8 per second hit, worse over low flight 2. Using IR4 Pro, noticed that it is in cockpit looking left right, other angles, it def will lock up for a second, which is pretty annoying, before, IR was smooth as silk, have looked at IR settings, all the same, just seems to be very jerky...anyone else with this issue? you really MUST use IR to play the game well, and it is really to the point of becoming annoying to watch it freeze up even over water, when Im at 50 or higher fps. Just my thoughts and what I've noticed. Tracers/smoke from guns as mentined really take a hit on the fps. |
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#7
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Going to try to clear cache and defrag as suggested earlier, see if that helps, keeping fingers crossed.
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#8
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Spit inflight cockpit video (partly):
Bf 109 inflight cockpit video (from 4:00) It will never have a sound like a B17...
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![]() i7 7700K 4.8GHz, 32GB Ram 3GHz, MSI GTX 1070 8GB, 27' 1920x1080, W10/64, TrackIR 4Pro, G940 Cliffs of Dover Bugtracker site: share and vote issues here |
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#9
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Hmmm....posting things that work in a bug thread, sorry.
Tested radio a bit further and waypoint switching works as well, big plus for me. |
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#10
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I like the new sounds, but the sound from the
Me110 and Ju87 is not so good, i hope for a better sound for this planes |
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