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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Thanks for that SNAFU, has that theory been reported to the devs?
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#2
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Well, it`s just a theory, I assume the programmers know the real cause.
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http://cornedebrouwer.nl/cf48e |
#3
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Hmm I don't think HL is the problem. I connected earlier and it appears there are groups of static aircraft spawning in at certain times (basically loading on top of the same group of planes over and over again) I'm pretty sure you timed out because of the amounts of aircraft. We need to have a way to despawn them every mission or given enough time I think everyone would time out.
I've restarted it and put my mission back up for the time being. I'll talk to spinfx and see what he has to say. I wonder what Monday will bring with regards to MP ![]() |
#4
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Just for info, it was very slow to load last night.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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