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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

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  #1  
Old 08-29-2011, 09:45 PM
Madstrike Madstrike is offline
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Im a mage, lvl 18, in the elven lands atm. I have level 2 higher magic, chaos magic and distortion magic are maxed. I do like the demons as tanking units, the only downside however to them is that I cannot heal them or res with inquisitors, only way to res them is with sacrifice, which I dont fancy doing every game...(also I dont have the ressurect spell atm, I know...).

Ive been using royal snakes throughout the game since Im married with the frog lady. I was using regular griffins(didnt find any royal griffins) as tanks for "target" before the demons, and inquisitors to res them, so royal snakes/griffins/inquisitors as a staple, plus I was using a mix of ranged attackers, usually evil beholders and cannoneers, but those last 2 are not that hot atm for me, maybe I should change one of them for shamans(those would also come in handy to heal the demons[I dont know if they can heal them though] I suppose, could change those with inquisitors as well), and maybe get skellie archers also, but they rly need dragon arrows otherwise they are meh...

ps: I took a look with the scanner, and it seems I dont have that dagger in my game, either that or it has a very different name, cuz everything has a different name, I mean whats smile skul spell? whats a wing wind? lol....

I have been using giants as of now for target, they work quite well with shamans, and inquisitors(just in case), also using skeli archers and royal snakes. It feels smooth now, but I might try emerald green dragons later.

Last edited by Madstrike; 08-30-2011 at 04:44 AM.
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  #2  
Old 08-30-2011, 03:44 PM
ShuiMienLung ShuiMienLung is offline
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Quote:
Originally Posted by Madstrike View Post
I was using regular griffins (didnt find any royal griffins)
Royal Griffins were added for Armored Princess; they do not exist in the game you're playing.
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  #3  
Old 08-30-2011, 05:01 PM
Vulture Vulture is offline
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At lvl 18 you should have gotten The Reaper eternities ago to use Time Back to restore your Demons' casualties instead of sacrifice.

Turn 1 -> activate run and move Demons across the field one tile shorter than they can, drop pentagram. Use ranged to kill enemy ranged, cast target if neccessary. Bring in your melee strikers half the way and pause them. Enemy moves and eats infinite retaliation from the Demons. Your strikers move last and finish off what's still standing.

Turn 2 -> Drop the Demons' minions and hope they're Demons, too. Pause any of your troops so you have the last action in this turn. Your strikers kill stuff, you cast whatever you want. Enemy moves and eats retaliation yet again. It's your paused unit's turn now: cast Time Back on Demons. Demons are fully restored. What's left on the battlefield should be so decimated now that nothing is a threat to you anymore.

Result: no losses, and you have surplus rage from killing leftovers which you can take to the next combat. See also: chain fighting (search function).
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Old 08-30-2011, 06:31 PM
Madstrike Madstrike is offline
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I understand the chain fighting concept, u also have good points on ur strat, however, I dont have timeback for level 4 creatures yet(its level 3), so I am stuck with sacrifice as the only way to heal demons, that is why Ill keep them at bay for the moment, Ive been using giants to great effect, and in some cases green dragons. Also in your no losses strat I dont see how u deal with creatures that deal damage to everyone in the field like giants(for that I usually have to cast battle cry and dragon arrows on the skellie archers, but if there is more than one giants stack it gets tricky, especially if there are also other ranged units on the enemy's side).
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  #5  
Old 08-30-2011, 09:10 PM
Vulture Vulture is offline
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Quote:
Originally Posted by Madstrike View Post
Also in your no losses strat I dont see how u deal with creatures that deal damage to everyone in the field like giants.
Accurate observation. There is no strategy against that except pure violence. And if that fails (which it sometimes does) you will have to ress and sac up.

In order to get your Time Back up you have to use it constantly to level the Reaper and get Time Back options upon level-up. In my games I go and get the Reaper as soon as I can (mostly around lvl 7-10-ish) and abuse the shit out of him until I get Time Back. Then I abuse the shit out of that so that on average I have lvl 5 Time Back at 2 rounds rest for 20 rage by (character)lvl 17 at the latest. Vital for my playstyle, especially on impossible ^^
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  #6  
Old 09-01-2011, 02:21 AM
Helios Helios is offline
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Thanks to Vulture for all the information here. I kept wondering why people recommended the poison dagger and Isshara's whip for use with LF and Sprites, because I didn't realize their magic damage or archers (!) were affected in such ways. Knowing this will help a great deal as I go for some runs with just one race (elves, humans, etc.) in the future.

And big wow that you are able to get the Reaper on level 7-10! That must have taken some serious kiting! I thought I was doing great to get him at level 13 this time around.

Vulture, what do you think of taking leadership at every level-up for every class? I am nearly done breezing through Impossible with the Paladin doing so, so obviously the Warrior could do the same, but do you think it would give the Mage enough leadership to breeze through the game, or would the missed stat points weaken his already weak Atk and Def? I haven't tried it with him yet on this difficulty.

Edit: I still don't feel like I have a very good strategy for the Mage. I tried him as a pure damage dealer at the cost of leadership and army stats just to go for a different playing experience than with the other classes, but that strategy seemed quite slow and inferior to concentrating use of Distortion spells with the other classes. Would it ever be practical to play as a sort of Mage/Warrior, using his Higher Magic for multiple spell book usage, but equipping him to enhance his army rather than Int? My previous attempts at maxing his Int at all costs ended with pathetic single digit Atk and Def on level 30.

Last edited by Helios; 09-01-2011 at 02:48 AM. Reason: More Info
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  #7  
Old 09-01-2011, 02:52 AM
Vulture Vulture is offline
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No problem, you're very welcome.

As for the Reaper quest. It's easy if you hand-pick the game you want to play by applying the savegame scanner beforehand and relentlessly abuse the KI of adventure map enemies. Plus I bribe Lucky James instead of killing him. Costs me a fortune but I get to the Taron Mines without a single fight (except the turtle). With all the items, spells and troops available that I need and all the adventure map treasure until the end of Upper Hadar you have so much leadership and such great stats and leveled up spells that it's really not an art to break Bogacho Castle's siege at this early level.

As for the mage: if you're playing above "hard" you won't get far with a "glass cannon" aka an int-boosted Chaos spell hurling one-shot mage. So you are doing alright by trying to boost his Atk (Def is neglectable entirely) and ldr as well. But don't go extreme and try to play your mage like a warrior. Where you can: use pure spellforce. Where you can't, play tactically smart.

As for the leadership: you can also search the forum for this. There is math on every choice you have to make on levelups. I haven't played in a while and I don't want to search for you right now so bear with me if I'm wrong here:
Basically it's like this: leadership options are limited. You don't get more than so many options but before level 7 (iirc) leadership is inferior to any stat except Defense. And afaik (as a Warrior) leadership under a certain amount I cannot recall is inferior to Atk. So it's definitely not advised to pick leadership each time, especially not if Atk is the other option. I'm afraid I have to leave you to yourself and the search function on this one.
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  #8  
Old 09-01-2011, 05:40 AM
Madstrike Madstrike is offline
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Youve been rly helpful vulture, I started using that tip u gave me with the timeback on end of turn 2 on the targeted unit(I didnt have it for lvl 4 creatures) so I decided to give a crack with griffins, and it worked like a charm.
Now I finally got ress spell(thought was never gonna get it) so I might get back with demons.
Im just having problems with black dragons atm, because I can never get that first hit with my skellie archers(dragon arrows) unless I battle cry my team, which means I have to battle cry+ dragon arrow in the first turn, so no target spell. Either that or I have to put a couple of traps on the field. I have onslaught level 1, but Im out of might runes, so I cant get that route for dark commander just to get my archers initiative higher...
Also as u prolly already know, the girls are rly weak against the dragons(specially the black one) so I was thinking about changing the strikers for something else against them, royal snakes always comes mind on those moments, do u have any other suggestions to replace the girls when facing many stacks of black/red dragons?

Last edited by Madstrike; 09-01-2011 at 05:44 AM.
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  #9  
Old 09-02-2011, 03:50 AM
Vulture Vulture is offline
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@Madstrike: I know your problem. Read my postings about the "Cruel Haas" battle and the Dragons (especially Blacks) in it. I can tell you so much:
The girls suck against them ofc, their damage is 100% magical and with dagger and whip that doesn't change either. But a warrior with sick atk and a "Dragon Slayer" spell on them even THAT is negated. But it requires sick gear if you want to pull that off on higher difficulties. So you need other damage dealers.
Well, you can pick from a wide range of choices:
Even if they usually suck but Knights perform excellently against Dragons. "Valor" and "Dragon Slayer" are attributes just made for those ^^ And you can even cast Dragon Slayer on them, to boot and as far as I remember, the two stack with each other.
The next option would be Demons. They also take less fire damage and the infinite retaliation is double awesome. My choice #1 against Dragons. Always. Buffed with damage enhancement spells they just plain chop down Dragon stacks and can withstand multiple stacks pummeling them. With Xeona as a wife and the resulting +1 morale that only does more service.
Other good options include Giants (can't argue against 50 base defense), Emerald Green Dragons and Bowmen (not as awesome as Skellies but with Dragon Arrows and/or Dragon Slayer they are devastating, too, especially if both are in the team ^^).

The key against Dragons, tho, is not necessarily the setup. It's the strategy. A good cheese I always use is to just barr your ranged and support behind Ice Thorns ! Make sure you don't leave a spot free. This will keep Dragons from attacking them instead of your tank(s) and you can fire away as much as you want. But be aware of Red Dragons as they will just do their breath that goes over several tiles and still damage your support/ranged. So take out those first (before the blacks).
You can find more counter-Dragon strategy in the forum if you search. There is tons of stuff. More than I can possibly sum up.

@Helios: Firstly, yes, Dragon Arrows works perfectly fine against any highlvl unit. The reason is the way it works. It negates the opponents surplus Defense that exceeds your unit's Atk. That means the lower your unit's Atk and the higher the opponents Def, the bigger the DIFFERENCE in damage numbers will be (not the bigger the max dmg will be) with or without DA. So a unit like, say, Giants, Ancient Ents or Dragons with 50+ Defense will lose the MOST defense of all. Therefore the effect is the greatest with them, resulting in the biggest damage and biggest lulz :>

Secondly, yes, the weapons work with all units. But a unit that has, say, 30-38 damage base, a +1 or +2 won't make that much of a difference as they are still balanced with a tad more. Unit's with 1-2 or 1-3 damage however become over the top brutal with them. Math :>
Thirdly: you sold the dagger and the whip ? OMG, I know a few people - especially from back when there was no savegame scanner - that would take great delight in shoving their boots up your butt for that xD

I'm sorry if I mostly just repeated what Madstrike told you in the post above mine but it's pretty much all there is to it.
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