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Mods King's Bounty: Crossworlds Mods

 
 
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Old 08-29-2011, 06:43 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
Posts: 837
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Ok i thought units were placed in classes by lvl. But in this adaptation mod RSE i found couple stacks 12k sprites,or some other 1st lvl unit with 45Hp, 9inititative, 5speed so i got into checking what bonuse is at disposal to which unit.
As for satyr i think they need more initiative/res then hp to be able to heal ally before they all die. Hp will only make them more vunerable to burn/poison, and wont protect them from archdemon halfing/lightning ball kill% .
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