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| IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Quote:
many thanks, Eckhart |
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#2
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Ok, let me sum it up a bit...
Apparently there is no problems with core DLL`s...Except some texture flickering along the coast lines for some 8800 series owners, yes? There are no issues with increased visibility while setting LandGeom=3... There is an issue with sound dlls, that kinda not related to this topic, but i`ll make a note of it. The issue seems to be with early AMD XP series and some AMD 64s.... Did i get it right? |
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#3
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Another AMD XP user having a No Go with the new dll's.
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#4
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Sounds about right Ivan, the video is OK with my ATI card. Just the one .dll hangs up at 95%. BTW, I have a onboard sound card. Maybe that is the villian ?
DerAlte |
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#5
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FoolTrottel and I have posted numerous screen shots on the nVidia issues thread at ubi, and in here. Several screen shots that accurately show this problem are documented in this thread:http://forums.ubi.com/eve/forums/a/t...1711062135/p/6 This is a very good image of the problem:
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#6
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In ”Perfect” the mirrored images of clouds etc keeps jumping around.
GeForce 6800 GT and 163.75 |
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#7
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I stumbled on this while playing a QMB mission on the Crimea map. There are two groups of vessels just off shore that have their own little battle, including the launching of lots of torpedoes. After I was finished with the air-to-air bit I was practicing, I flew over to the ships to watch the battle. I saw several wakes in the water long before I saw the ships. The wakes turned out to be from torpedoes. 4.09 beta installed via JoneSoft Generic Mod Enabler over 4.08m (not modded). Intel E6400 C2D @ 2.13gHz 2gb RAM eVGA Nvidia 8800 GT w/512mb WinXP Pro SP2 Last edited by WWSandMan; 01-02-2008 at 05:36 AM. |
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#8
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Correct. I get the flickering textures on the water with both the reflections along the coastline and from the reflections of the ships. I'm using the 8800 GTS in SLI mode with the latest nVidia drivers.
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