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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 08-24-2011, 02:23 AM
MadBlaster MadBlaster is offline
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Quote:
Originally Posted by Anvilfolk View Post
I personally like it realistic as possible, but that's not going to fit everyone. Just shed some realism settings - although I might agree that perhaps more fine-grained options for realism might be appreciated for some people.

I'm guessing, for instance, that you're not very interested in DCS A-10C. There literally aren't enough keys on a keyboard for all of it (MAYBE with all the ctrl/alt options), and you constantly have to use the mouse to operate systems in-flight... you also have to manually turn them all on, wait for them to bootstrap, etc etc. That's what makes it brilliant, and that's what I want out of CoD.

That's fine if you don't like it - you can turn down the settings, but please don't assume that's the way CoD should be for everyone

P.S. if you really think you don't need separate mixture/prop pitch/radiator controls, you haven't flown a damaged Blenheim back to base
Mixture/prop pitch/radiator controls, these all impact flight in real time and of course I agree should be included in CLoD as they were in IL-2 46. I have always flown full switch btw. I use the gauges.

The things I mention above, these appear to me to be mundane pre-flight checklist items. Or in the case of the anthro restriction that I would guess hardly anyone uses online, or the crooked 109 gunsight where many on this board are trying to find a workaround with their TrackIR/Freetrack, these are simply failures. I would just get rid of them. On the other hand, if Luthier can tell use that modeling separate fuel cocks for each engine of the Blenheim and shutting it on a smoking engine will help to prevent engine fire, then "yes", keep that in the game. That would be good and enhance realism experience. But leave it default "open" at start-up so I don't have to check it each time I fly. Priming the fuel pump? Luthier, tell me how this feature will help in actual flight. Maybe a fuel hose leak is modeled and can be offset/mitigated this way? How about at start-up also making the fuel pump primed by default so we don't have to pump it five times every single time we fly.

You may have it the nail on the head. I don't play DCs-10, but maybe that is part of the problem. They tried to turn IL-2 into DCs-10. The mouse click-able cockpit and the little icons. I want to be able to turn that off completely. I just want a cockpit. No icons or windows or overlays. I use my controls or voice command to execute. No moving my mouse around clicking all over my screen. This is inefficient. I also want them to get rid of all that radio chatter. It is annoying. In old IL-2 it is not annoying. I understand what they are saying and it isn't a blobby mess of sound like it is in CLoD. What the hell went wrong??? Gawd!!!
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