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#1
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Thanks
there is a bug when your demon kill a stack of ghost, griffin spirit or anytroop that doesnt leave corpse => the game crash. Do you know how to fix this |
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#2
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There will be a few new arenas, which fans created for our contest. So, stay tuned. |
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#3
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"Attack.act_belligerent(receiver, 16)" "Game.GVNumInc("magic_shield_used", 1)" I've tested the first one and figure out 16 is the code for rabid status. When our troop is rabid, it's just like "auto-fight" function not rabid, but when enemy troop is rabid, it started attack it's ally. I think it's not fair Btw, can you list us the differences between Redsands v1.1 and other version. Are there any changes? Last edited by infernal1800; 08-15-2011 at 07:06 AM. |
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#4
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Off-topic but here is your answer, http://translate.googleusercontent.c...KbkbrAzZnGhDg#
Click the Changes + |
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#5
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#6
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#7
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It's really bad that the first version has too many bugs, my mod include Redsands v1.1 in it and I dont really know how to apply those fixes into my mod. God damn it
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