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| Technical threads All discussions about technical issues |
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Thread Tools | Display Modes |
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#1
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Quote:
Yes, that's what i said, it doesn't add that much for me, i wasnt moaning or complaining. i wasn't upset or pissed off...all i said was it not adding that much for me, and you called me a whining baby. its free, i tried it...others say its adding alot, i just wondered if i was doing something wrong, that's why i asked and you personally attacked me for no reason.
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Furbs, Tree and Falstaff...The COD killers...
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#2
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Quote:
If this doesn't "add to much" in a title that 100m objects far away don't have AA at all, even in the "8xAA" native setting, I give up. Please, post some screenshots... |
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#3
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Great demo video here to check if it works for you:
http://simhq.com/forum/ubbthreads.ph...ml#Post3363002 |
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#4
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I already thought on to confirm its running in DX10 by checking the confi.ini under [Window] in the 1cSoftclub folder, (it is...Render=D3D10) and yet it still does nothing for me? Also checked that the Pause key is not assigned to anything in the controls set up causing a conflict......It's not. All the usual 'run as admin' stuff taken care of, I am running with Aero disabled for better performance but I doubt that would make a difference?
Maybe I should try the earlier version with a different trigger key. There must be a way to get it working if it is working for others. Gaaaah. |
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#5
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i saw a difference in trees in cockpit in buildings
yes it works but i will not use it untill the MG says something about it online as i fly mostly |
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