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#11
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- that equipment has attribute to tell the ENGINE from what date a given loadout CAN be used from, ie. no more selection guns and bomb types that only become operational two years later... - that equipment has attribute to tell the ENGINE with which other loadout CANNOT be used with/mixed. Plus I believe you have an improper understanding of the working of these kits. These were meant to be modular in the first place, they could have been combined. Droptanks were combined with rockets, gondolas, bombs. HISTORICALLY. Some were common, others were not so common, but possible. '99,9% of all cases would be ahistorical and technically impossible' - sorry but you`re 'painting the devil on the wall' without too much basis I am afraid... Especially in bombers there were a lot of combinations possible with bombload. It is simple a matter of programming to set certain bombloadouts incompatible with others, or that simply mix the best of the two systems - for example, you`d have pre-set bomb loadouts selectable like a trop filter, but you can still combine this with a tropical filter, a Kutonase, electric turrett etc. Let`s be frank about it, Il-2`s original loadout GUI was NEVER meant to handle such insane amount of aircraft and loadouts... it was meant to be a sim for the Il-2 attack plane, for which the player could select a well defined number of loadouts... then Soviet fighters were added... then why not have opposing German fighters... why not have German bombers, too... why not Western Allied planes.. Currently we have only 2 British and 2 German fighters in BoB SOW, plus a couple of bombers. Yes, loadouts can be done in the old way, ie. presets and no ability to modularly fit only droptanks, only bombs, or rockets, or a combination of these... already that 3 is so many combinations that will make your scrolling-finger ache if you need to select these from pre-sets... not to mention programmer`s work, it will be many times the work for EACH aircraft. What if when we will have 50 aircraft? I tell you : it will consume so much work that de-bugging and FM-fine tuning will be much more difficult, since you will have to do it for each.. Quote:
It has nothing to do with method of selection the loadout, pre-set or modular; incompatibility between sets can be easily set, which would prevent impossible/ahistorical combinations. There are not too many of those, since aircraft were limited by takeoff weight and space/attachment points, and to some extent, Centre of Gravity. If the engine is well written, there should be problem with this - realistic physics take care of the rest - you can`t take off too much overloaded, Quote:
That I am limited to those pre-set loadouts the developers given to me, even if there were other combination historically used? Having SC 2000 on a Ju 88 - again, it has nothing to do with the method of selection. The problem can be easily solved if the server`s owner gets ability to set the availability and quantity of choosable equipment. 2, People are using big bombs because they only have targets - tanks, buildings etc. - that require big bombs. Sure, people are not using a more historical loadout for say, a Ju 88, which was many 50 kg small bombs carried internally, and/or a couple of 250 kgers externally. And why are you surprised with that, what exactly should they bomb with 50 kgers - which in real life were used against soft targets, primarly infantry, by far the most numerous target on RL battlefields... Now how many infantry do you see in this game? Is there a detailed DM for trucks and such that would allow fragments from small fragmentation bombs leak the engine, fuel tank, tires of a truck..? You can`t expect real life tactics to be mimiced if the game does not mimics real life targets. Most of the time, we have tanks, guns and such as target - even in real life, they used bigger bombs against these...
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Il-2Bugtracker: Feature #200: Missing 100 octane subtypes of Bf 109E and Bf 110C http://www.il2bugtracker.com/issues/200 Il-2Bugtracker: Bug #415: Spitfire Mk I, Ia, and Mk II: Stability and Control http://www.il2bugtracker.com/issues/415 Kurfürst - Your resource site on Bf 109 performance! http://kurfurst.org ![]() Last edited by Kurfürst; 12-23-2007 at 11:35 AM. |
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