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King's Bounty Editor Info, hints, questions and etc.

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  #1  
Old 08-03-2011, 08:21 AM
infernal1800 infernal1800 is offline
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Originally Posted by DeepSoul View Post
It's just that when I try to go up to the second floor, the game stops loading after a while.
Nahhh, I think there is a bug with portal lead to the next floor in your version. Did it load up to 1/4 or 1/5 the bar and stop loading? If it's true, you have to use the editor to fix this, otherwise I dont know any other solution right now
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  #2  
Old 08-03-2011, 11:04 AM
DeepSoul DeepSoul is offline
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Quote:
Originally Posted by infernal1800 View Post
Nahhh, I think there is a bug with portal lead to the next floor in your version. Did it load up to 1/4 or 1/5 the bar and stop loading? If it's true, you have to use the editor to fix this, otherwise I dont know any other solution right now
It loads to 75%, then it stops. But I'm not going to start a new game now, because this game is fun and is going well. What would I have to do in the editor and will it affect my saved game?
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  #3  
Old 08-04-2011, 12:28 PM
infernal1800 infernal1800 is offline
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Originally Posted by DeepSoul View Post
It loads to 75%, then it stops. But I'm not going to start a new game now, because this game is fun and is going well. What would I have to do in the editor and will it affect my saved game?
Unfortunately, you have to restart to get the effect Actually, I'm not guarantee that it will help, can you open wizard tower in the editor => look for the portal lead to second floor => click right mouse on this portal => click "edit logic unit" => turn to tab "traps" => click the "+" sign next to INTERACTION,PASSIVE,ON, (ORC...) and post me the **** in: "switch location: (****), delay 0 sec.

I will try to help you to access to the next floor
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  #4  
Old 08-04-2011, 06:57 PM
DeepSoul DeepSoul is offline
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Thanks. It says (portal tower_2floor_enter to wizard_tower).
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  #5  
Old 08-05-2011, 08:03 AM
infernal1800 infernal1800 is offline
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Originally Posted by DeepSoul View Post
Thanks. It says (portal tower_2floor_enter to wizard_tower).
It's strange. I have the same portal with you and I can go to the top of the tower. Can you look for the second floor :

http://imageshack.us/photo/my-images/153/123uvd.jpg/

right click to the thing that has yellow color and a arrow in front of the bottom portal => click edit logic unit => tab traps => If there is a line with somethings like: " + On_TELEPORT, (ORC:....) " can you click to the sign "+" and post me those lines spawn out?
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  #6  
Old 08-05-2011, 07:01 PM
DeepSoul DeepSoul is offline
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It's weird indeed. I don't think it has anything to do with the second portal because that object isn't activated when you go up, but here it is anyway:

execute action script "restore_hero_troop" with param ""
send event [Diplomacy] to [wizard_tower_trigger_752]

I should also mention that this crash only happens when I play Adventure mod , but I don't think he has touched the Wizard's Tower in his mod, so it has to be something else in that mod that causes it.
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  #7  
Old 08-06-2011, 04:24 AM
infernal1800 infernal1800 is offline
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Quote:
Originally Posted by DeepSoul View Post
It's weird indeed. I don't think it has anything to do with the second portal because that object isn't activated when you go up, but here it is anyway:

execute action script "restore_hero_troop" with param ""
send event [Diplomacy] to [wizard_tower_trigger_752]

I should also mention that this crash only happens when I play Adventure mod , but I don't think he has touched the Wizard's Tower in his mod, so it has to be something else in that mod that causes it.
Sorry, I cant help you out with this bug Because you have the same portals as me and everything is fine. If you really want to play this tower, you have to check the wizard tower in Orc session and wizard tower in Adventure session. If there is anything difference, correct it. Otherwise, I cant help you right now
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