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			#1  
			
			
			
			
			
		 
		
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			This mod won't change the dialogue portraits sadly, since I don't know how to do that, but if you want a portrait without background for your mod, I guess I can do it. If someone could explain how to change the dialogue portrait, it would be great.  
		
		
		
		
		
		
		
		
	
	I noticed an error in Ruby's portrait. I spelled it wrong so it won't show up in-game but I will update the files shortly.  | 
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			#2  
			
			
			
			
			
		 
		
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			#3  
			
			
			
			
			
		 
		
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			Hello, Ive discovered some things you can add to your mod to make it a little more detailed..  
		
		
		
			If you open up the interface_textures.kfs there you will see two images of each of the companions, one with a white background, one normal for example, for Agvares there are face_demon_Agvares.png and HeroItem_partner_Agvares.png, replace BOTH those images with yours (Make sure one has no background), what this will do is not only will you see the new image in the chr screen, but when you talk to the companion that image will change as well.. The second thing you can do is open up the eng_actors.lng file and find both instances of each companion, and change the names to the new ones, what this will do is when you click on them to speak with them, there new name (along with there new image) will show up Below is a screenshot of what it will look like Last edited by ShadowTek; 09-21-2011 at 09:04 PM.  | 
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			#4  
			
			
			
			
			
		 
		
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			hi, 
		
		
		
		
		
		
		
		
	
	love the new pics.. but the link is dead Maybe someone be so kind to uplaod it again somewhere?  | 
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			#5  
			
			
			
			
			
		 
		
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			I don't have this mod anymore. I know it's been a very long time since I uploaded it but if someone still has it please reupload and link. Then I can add the dialogue portraits and repload the finished mod.
		 
		
		
		
		
		
		
		
		
	
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			#6  
			
			
			
			
			
		 
		
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			I can't find it on webarchive either.  
		
		
		
		
		
		
		
		
	
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