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#1
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Game developers don`t hate undead, they overpowered them since KB-TL and left them as strongest race so far. And sickest combo in game is with undead : Moro Dark + black knights, and they have some of best item sets also(darkness, undead sets), and it`s only trace that get bonus initiative/attack from hero with dark commander skill(no other race get such bonus). As for negative morale to other races, it`s normal (elves and dwarves give each other morale penalty, why should they like undead/demons?). if you dont like low morale, plat undead+neutrals, or undead+demons no morale problem with that combination. |
#2
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I myself dont like playing no loss because it just make the game boring. I like creating new maps, new campaign with new challenges. Not just repeat those black knights, droids, paladins with old spell like phantom, elvin etc ![]() |
#3
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Hm undead AREN`T overpowered ???
![]() Lets check this out : skeleton archer best leadership/dmg ratio in game, and i think they are strongest 1st lvl unit, ghost/cursed ghost/ghost pirates completly sick for enemy phisical dmg dealers, no need to buy them they grow by themselves, vampires/ancient vampires no retaliation, life drain, no CRIT hit (sick unit) black knights with shard of darkness most OP unit in game, necromancers, great for +1 morale undead, and aoe attack for lots of rage, good suport unit, bone dragons aoe poison attack, against all living/demon/dragon units great dmg, cause low resistances. All undead have pretty low leadership per unit. I know only way to keep no loss is evlin, but it`s requierd for ranged units vampires/ghosts keep their own numbers with life drain skills, but on other hand evlin have highest resurrecting % in game. As you mentioned human units are great picks, but i stoped using them because they bored me like you. Paladin is great suport with phantom spell, inquisitor also, rune mage is overpriced and his rail gun attack isnt that great because his low speed and attack, horseman is sick with warrior counterattack skill. But comparing human with undead i must say every undead have better leadership/dmg ratio then their human counterpart. And human item sets are weaker then undead. And if you look for overpowerd unit/combo try solo asmodean in red sands mod ![]() ![]() i tryed many builds and hero combinations, and they all have up and down sides it only depends what you like in this game and there is so much to like.I only wish that they somehow balance all choices in game like all archer build is totaly sick (triger, paladin-archer-elf-hunter-5th unit by choice or moldok/rakush paladin-blood shaman-goblin-goblin shaman-catapult), full undead army with moro dark 2 undead sets and 3rd lvl evlin. Why there isn`t some interesting full elf build, or some skill to boost mele fighters like quick draw in might skill tree. |
#4
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![]() ![]() I have a question, anybody know how to add more reserve slots ![]() |
#5
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I agree elf and dwarf races are inferior to human undead, and so much harder to keep alive for no loss, (elf have only faun to resurrect and only plants-thx so much developers wtf am i suposed to do about my archers,unicorns and hordes of fairies in my army, dwarfs are even worse only droids can be kept alive).
Races in game arent balanced, but game have so much potential and with some good ideas, and spare time it all can be moded to interesting situations ![]() ![]() As for more reserve slots, check this tread pcbun add it in his mode, so either PM him, or check his mod files and try to figure it out http://forum.1cpublishing.eu/showthread.php?t=14741 Good luck ![]() |
#6
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Thanks for a quick reply but I cannot figure out how this guy come from chinese can add more reserve slots
![]() I want to balance the higher level and lower level creature in my mod because ppl keep using higher level without consider lower level monster. I decided to make a drawback when buying higher level monster by raising the price of them up to 3 times. So that, the player has to consider carefully before decide to buy a level 5 unit ![]() ![]() |
#7
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-Many abilities do not affect level 5 units, but do affect the others. Sheep, Hypnotize, taunting, fear (it has no real impact on L5 units), and so on. -All stacks lose combat power as they take losses. Lower level units have fewer hit points, so such losses tend to be magnified. In addition, healing a level 5 unit is much cheaper than resurrecting lower level units. -Replacing units after battle can be a royal pain. At the very least, you waste time going back for more. At worst, you run out of a particular unit and have to resort to expedients such as Sacrifice. Simply changing the gold cost won't balance these drawbacks. The second point can be addressed by lowering the mana cost of the Resurrection spell, or granting units more powerful resurrection abilities. The last point can be addressed by an ability like the Paladin Resurrection skill. I don't see any simple fix to the first problem, which is sometimes the most troublesome. As those abilities make units more interesting, I wouldn't favor making mass Magic Shackles cheap or some similar change that nerfs such abilities. I've tried to go through a game with lower level units, but at some point, I always end up in a fight where the troops simply are too vulnerable to enemy abilities and/or spells. Perhaps I could get through such fights, but I'm not inclined to reload over and over while trying. I'd love to see you come up with a fix for this, I'm just not sure what it it. Last edited by Sir Whiskers; 08-02-2011 at 09:46 PM. |
#8
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Dwarves actually have a good set. It's Set of the young techno-alchemist which boosts your Engineers, Alchemists and Droids. The idea is to let the droids take the damage while your Engineers and Alchemists do the damage. Throw in a Giant for some extra toughness. I haven't tried it myself but it doesn't sound that bad? Demons can resurrect with eviln? I tried it with my Demoness and they took damage from it. The only ways I found out to resurrect them was with Demonologists or Runemages. Last edited by DeepSoul; 08-03-2011 at 08:33 PM. |
#9
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Ok all elven build is great for high moral (with princess set faries have +5 morale, wtf am i suposed to do with it, 3 is more then enough), but that`s it. No elven unit have mass attack, like giants, dragons, necromancers etc. That`s why i said elves are great in huge numbers and with warrior hero, and some +1(poison, fire) dmg item would be nice to have. As for druid resurection, it sound normal to at least ressurect animals: bears, unicorns and such. It stay`s that full elf army is weak considering full human/undead/orc or even dwarf, not to mention all dragon army.
Dwarfes do have nice setup, but their morale is problem, add any other human/neutral unit and no bonus, droids by default have neutral moral all time. They have some interesting builds but all droid is boring, add mechanics,alchemist and giants it`s more interesting but still low dmg output comparing to other races canonner is joke of unit for all ecsept towers, miner/foreman are useless without eachother and even if you have both of those units in army they die easy and no resurrection for them after ![]() ![]() Demon can resurrect with evlin ??? Who said that ![]() ![]() ![]() ![]() |
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