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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-29-2011, 02:56 PM
SPUDLEY1977 SPUDLEY1977 is offline
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Join Date: Dec 2007
Posts: 108
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FIREY,

1.Have you figured out the keys to rotate the runways?
Used to know em for il-2 Orig, but the grey cells all died.

2. How do I creat spawn points wherein one can only create PLAYER planes, so that no AI are in the air only REAL GAMER PILOTEN?

3. How do I orient Spawn so that they are facing the Enemy Spawn Point?



Thanks in Advance
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  #2  
Old 07-29-2011, 03:49 PM
ParaB ParaB is offline
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Join Date: Mar 2010
Location: Germany
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Using the FMB is one of the few things in CoD I really enjoy. Simple missions can be created in only a few minutes, and if you go really wild with it you can do some amazing stuff.
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Old 07-29-2011, 04:12 PM
Ataros Ataros is offline
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Join Date: Jun 2010
Location: USSR
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Learning C# is not a requirement but a possibility to make something that was not possible in original IL-2. It is not required for making standard missions in FMB but allows creation of scripts for complex campaigns like this new mission from stillborn http://forum.1cpublishing.eu/showthread.php?t=24954 (can be played also as a singleplayer or coop if you start a password protected server for you or your friends).
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