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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 07-26-2011, 10:51 AM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by Ataros View Post
Could it be custom mpdotrange server settings?
I wish it was. But it's not. I've even redone 75 sub missions from scratch thinking that they were somehow corrupt. The game is at fault. The ghost planes are random. The thing I've found is they occur when the server has an error, which this happens 2-3 times an hour. That's why people see floating ships, long pauses of lag. Just look at the console and you'll see a strings of error messages when you get lag. These are anything from object to network exceptions within the code.

I've even gone so far as to completely eliminate any sort of scripting whatsoever. Now all sub missions load with a simple batch file that loads another and so forth till finally getting back to the 1st one. It made no difference. Factory dot pitch range makes no difference. What we need is a patch that hopefully addresses all the errors. It would be nice if the dedicated machine ran off more than one cpu core as well .
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