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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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^^
I wont buy any sim on launch date again... Rise of Flight was a disaster initially, purchased it on release day.. after several months struggling with it issues i put it aside of nearly two years.. now it's a gem, started playing again and love it now. CloD seems to be taking a very similar path.. i suspect in 18 months it will be a lot of fun and hopefully a polished release. The people i take my hat off to is the DCS team.. i was part of the open beta for A10-c, as a beta i accepted its flaws, there were many, there still are! But being a beta i gave them the slack as i knew what i was getting. Its a great sim now.. but if they had released the beta as the final product it would have been in the same boat as RoF & CloD. They made the right move in my book. Basically its a sad state of affairs that consumers do not get finished products.. they get betas that need numerous patches... BUT they are still a million times better than Call of Duty and anything like that... we are a niche group, flight simmers, but we have to live off 1/2 finished products... still better than no product. Last edited by MadTommy; 07-20-2011 at 03:59 PM. |
#2
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You forgeting also a development timeframe... How much time and experience was on the MG side? And what is the result? Acceptable only by fanboy with half of the brain... |
#3
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The fact that i got feed up and stop playing RoF for 2 years is a testament to my opinion of it. We ran one of the 1st dedicated RoF servers.. it was a complete nightmare.
And if you are calling me a 1/2 brained fanboy, well either you have completely misunderstood my comments and or you are a no brained whiner! ![]() I'm not happy with it, hence why it has put me off buying sims on release, as i want proof they work 1st. It has also put me off buying Red Orchestra 2 as it is also under 1c production. Last edited by MadTommy; 07-20-2011 at 04:00 PM. Reason: typos |
#4
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Please say that ain't true tommy, ro2 is under 1c production?
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#5
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#6
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Luthier: "Ok, here's a few words. Things are on the same pace as before and results are not ready yet so i can't post anything tangible, just telling you all that we just keep working on it. We are financially secure and hiring more people to speed things up, which should also tell you we're committed for the long haul, otherwise we would just buy a dacha in the outskirts of Moscow and retire instead of spending your money on more programmers." Community member: "I don't like your words because there's nothing tangible, i didn't just want some words i wanted to hear very specific things and now i'm a sad bunny, even though i initially said i just wanted a bit of reassurance and never mentioned the conditionals lurking in the back of my mind." You seem to not enjoy the sim, you don't enjoy the forums, you don't enjoy the content of the developer feedback and you don't want being replied to. What exactly are you doing here then? Take a break and do something else ![]() Quote:
The fixation some people display on eye candy is preventing them from getting acceptable performance, which in turn is preventing them from playing the game and that in turn is preventing them from seeing what does work in the game. And the stuff that works is downright brilliant in the way it's structured even though if might not be 100% correct yet: i'd rather have an engine that can simulate flutter effects and improved CEM while putting a thousand aircraft on the air at the cost of initially inaccurate FMs that will be tweaked over time and slideshow FPS when that many aircraft are present, than have an engine that only runs well because it's strictly and severely limited to getting acceptable performance at the cost of everything else. Your mileage may vary and you're free to disagree, but we don't all share your opinion and priorities so your views will be challenged and not taken for granted. It's the essence of discussion, you are free to either deal with it or move on and no hard feelings will be had either way. In short, 99% of the complaints are about graphics/sounds before shelving the sim, yet the majority of the people who complain the most have almost no idea about every other feature in the sim. They wouldn't be asking the same things over and over again, things that have been answered multiple times since April, if they had actually taken the time to explore a bit on their own. Perfect example of e-laziness if you ask me. All this is comedy gold ![]() Quote:
![]() I fully agree with your post, but for a bunch of so called simulation fans here the thing that matters most is that the slovakia map in IL2:1946 at max detail looks better than COD's map at low detail, the amount of calculations required for the new CEM alone be damned ![]() This is a low blow technique and i don't like comparing "hardcore-ness" for lack of a better word, but seriously, the way things have been going lately i'm getting the feeling that for a lot of people here their interest in aviation lies mainly in looking at and listening to pretty aircraft making big explosions and they are completely averse to learning a bit more about what makes the whole machine tick in the first place. Otherwise they would have found out the extend to which things like that are modeled in the sim but no, the greens are too vivid so i'll throw my helmet and goggles out the pram, cross my hands over my chest and try to convince everyone else that they are as miserable and not having fun as i am ![]() Quote:
![]() Dude, give it a rest. You were a raging RoF supporter before it was released, then they did something that you didn't like and started dissing it in a way similar to the one you display here, now that it's fixed you love it again and use it as a comparison to diss CoD. Through all this and despite all your self-professed experience in beta testing and HW/SW tweaking, you didn't manage to learn the single most important thing that RoF could teach you: that a game with a severely limited engine and a business model that's not exactly suited to flight sims can still survive a rough start and succeed despite it's small audience, as long as the fans support it, the developers keep working on it and we all give it some time. You're just bending in the wind like a tree branch and venting out loud until you get what you want, that's all. Don't make me go to simHQ and dig up the relevant quotes from way back in May-June 2009. For a guy with so much PC experience you display an enormous lack of judgement. Otherwise you wouldn't have bought a game that everyone (including yourself) knew is full of bugs just to shatter your nerves. Unless you enjoy it in which case i'm not the one to judge. I don't discriminate against masochists as long as they keep their whips (and their self-inflicted anguish over a video game) to themselves, just don't try to tell me i should share your opinion because i flat out don't. You're free to have your opinion and i'm free to have a different one, trying to make it look like you guys are representing the entire community will only make the ones you don't represent react even more against you. Your group are just the front page of the forum, there are other people spending time with the sim , getting to know the available tools and making useful contributions in the sub-forums that are a whole different group altogether. And you depend on them to improve your gameplay experience ![]() Quote:
It's this attitude of "i want this fixed, i want to know everything along the way and i want it to be first in line" displayed by some that's been getting to me lately. I have a long list of fixes that are much easier to do for the devs as well, maybe i should start derailing every thread i see about sound and graphics to get my own way like some do, the spoiled brat way ![]() Quote:
1) Buy at launch on a leap of faith and deal with the teething problems. Either enjoy it, bug report it or shut up about it and do something else for a while so the rest can do the bug hunting and community improvements in peace. 2) Wait for reviews, word of mouth and official ones. Make an informed decision and save yourself some trouble. 3) Buy at launch despite being short-tempered, don't enjoy it, complain repetitively in a way that's not useful to the developers and annoying to other players and make a fool of oneself. Long story short, the broken record approach has been so overdone that everyone is desensitized and antagonistic to it by this point: the developers ignore it and the rest of the community openly confronts it out of sheer boredom caused by its repetitiveness. I harbor no ill-will against any of you and i don't care to engage in personal attacks, but i think i'll start challenging you lot a bit more frequently from now on because i'm bored of your shenanigans and your tendency to drown out every meaningful bit of discussion by side-tracking every single thread to your personal pet peeves with the sim. No hard feelings, just my opinion and i'm entitled to have one just like anybody else. Some of you guys just bore me to tears and disrupt the flow of discussions i like, so i'll see if i can do something to change it. That's all, nothing personal, i'm just out to preserve my personal fun factor as a member of the community whom your over-generalizations don't represent. Have a nice day ![]() |
#7
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No offense Blackdog, but can you sum up as i have to go to work tomorrow...
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#8
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I had Clod on pre-order, knowing full well what was in store, judging by the howls of dismay here when the game was released. Call me a masochist if you want.
![]() The way I see it, the sim market needs the support and influx of cash on launch day/week. Given the choice, I would do the same again. That doesn't make me right or somehow more of a fan, don't get me wrong, but I figure things will be fixed in time (in all sims) and in the meantime I can have a bit of fun with the game too. |
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