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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Acccuracy and preference for moded vs current tracers | |||
I think we should immediately use the "new" tracers. |
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19 | 14.18% |
I think with some more work the "new" tracers should be used. |
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50 | 37.31% |
Indifferent to the tracer effects/possible effects. |
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35 | 26.12% |
I like the current tracers. |
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30 | 22.39% |
Voters: 134. You may not vote on this poll |
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#1
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This effect has nothing to do with weapons. It's something that happens in the eye when viewing a source of light that is moving and/or if you are moving.
I guess you'll just ignore this but, please explain to us how it works, and no "because I say so" doesn't cut it. How do you explain the patterns of light that can be created by moving a sparkler fast before your eyes? That's the same effect as firing a tracer and then altering your positing, weather its the light or the viewer that is moving is irrelevant as it's the relative motion that is important. |
#2
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![]() Quote:
Now walk around and don't stare at the sun. Even though the sun could be in your peripheral vision as you are looking straight ahead while walking down the street, you now don't have this image burned into your head. The reason being is that you are not focused on this image. While firing a weapon the tracer rounds come into your peripheral view as they go downrange towards the target. The concept is NO different. I've explained it more times than I count. I'm done posting in this thread. |
#3
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