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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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theres only one good kind of moaning...but it takes more than just a keyboard..it requires flowers and dinner and wine and some times jewelry...but it does end in a smile
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#2
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Regarding communication, CoD is 1C's baby, not Ubisoft's. Rightly or wrongly this sort of thing always seems to end up being done by the people who care the most (and that sure isn't Ubisoft). 1C owns it and thus has the long term interest in this game. They have to do the work to build the community up. Otherwise the only comfort they will have for failure is that Ubisoft should have tried harder. Much better to just get it done regardless of who 'should' be doing it and succeed.
Anyway, do you honestly think Ubisoft knows what is going on? I doubt it. So they would have to ask 1C, receive the email and then post it! Ridiculous. 1C not communicating on their own forum is only going to end badly, especially after a North America release when we will (hopefully) have an influx or new players who all want to know what's going on! |
#3
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1C are communicating, far more often then other video games I saw. And I saw many of them.
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#4
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Some may say that we're lucky members of the team are willing to talk at all, but clearly they need our help in polishing the product, so realistically it is to be expected. It's apples and oranges, really. Find a similar simulation game in the same state as CloD and let's see if the dev team for that are communcating. There isn't really anything suitable to compare to. |
#5
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When MG becomes an independent studio and you pay them directly you would get same level of communication. |
#6
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Car Guy & Atros, personally I think you guys are in denial. I really do. And i hope you guys get it that the more you do deny the obvious the more people will turn pessamistic about this situation as it will clearly become obvious that you are denying the facts. Last edited by BigPickle; 07-15-2011 at 03:53 PM. |
#7
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The problem is that you and many others are trying to find the most insulting interpretation to the facts as in the quoted example. The same happens to the fact that European release happened in March, then to the fact that there are many bugs in game and to any other fact being discussed here. If you want to be insulting do not expect people to talk to you again. Developers had some goodwill to communicate on these forums however they did not have to and instead of the fact they did not have time to. But any facts they provided were interpreted negatively. 1C international forums were created to support other games for which 1C is an international publisher. CloD section is a free bonus and compliment to ungrateful community. I am sure UBI does not pay for it. I am 99% sure there were talks about UBI covering costs of a community manager but as we can see nothing happened. Could you please specify what I am denying when you say I am in denial and quote where I am denying it? |
#8
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Rubbish, ROF just has a team that speaks to its community.
Jason from 777 takes time each DAY to talk and answer questions.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#9
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When you pay for a game a good percentage of the amount goes to the publisher to cover printing costs, marketing, communication and support costs and investment risks. In case of CloD it went to UBI. In case of RoF it went to 777. You can not hire a communication manager when communication budget belongs to another company. This is how business works. Denying this is what I call being in denial and wishful thinking. LOL ps. The above only proves that luthier does not have an obligation to post here every Friday. He had goodwill to do so in the past but you paid for his goodwill by comparing his team to team of monkeys (just as example) and interpreting facts in the most insulting way possible. This fact alone would be enough to cut off his goodwill for some months. Last edited by Ataros; 07-15-2011 at 06:51 PM. |
#10
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Whatever. You seem to ignore the obvious - that broad dev team - user communication is an exception, not the rule.
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