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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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I think I've finally fixed it!
I've been trying to load submissions through scripts and have been getting ghost planes / disappearing dots etc. After about 4 days of work, I've corrected all the submissions with all the bomber spawns and I'm loading the missions the old IL2 way. (with .cmd files) The scripts are gone and there are formations of bombers attacking airfields on both sides. Some have escorts that will hurt you if you come after their bombers Needless to say, when you get in the air, it shouldn't be too awful difficult to find something to shoot at. And depending on some of the raids, you better look up after you spawn (bombs may be on the way to your airfield) Please help me test this. Don't forget to mute your speech/voices in your audio options. It will help eliminate 99% of the sound bugs. The main fleet in the middle of the channel is for Stukas/111/110/Ju88's to destroy. (Blue targets) The fleet near France is for the Reds to destroy. Please let me know if anyone experiences a ghost plane from now on. Thanks! Edit: There's around 45 different sub missions. These are all the various bomber missions. The server will now have bombers in the air going to target 24 hours a day. Once the 45 mission loop is completed (around 8 hours), the 1st wave (mission) starts again.. |
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#2
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Hi Bliss,
Thanks for your efforts! I spent a little time on the your server yesterday (1900-2100 UTZ ?) and experienced these ghost planes at first hand. For now I mostly spent my time in the FMB so I have only littel experience with the online play of CoD, but while shooting down the 5th Blennheim, I lost sound. I didn´t mind so much, the sound is crap anyway, and made a little sightseeing with 2 squadmates over Dover, where we experience weird things like f.e. My squadmates planes showed one landing gear down, while all lamps indicated no problem, he saw the same at my plane, while my instruments and speed proved him wrong, we saw formations of bombers, which just disappeared as we got closer and appeared again, after at some distance (maybe 1,5km?), at the end I was crusing low around Dover spent a little ammo on a freighter for effect, but my squadmates said there is only open water, which I am shooting at. Later I stumbled over a lone hurricane tried a few MG17 rounds on it, but while I extended the hurricane (human piloted) disappeared. I turned because I thought, the Hurri decided not to follow, when the hurri plopped up again on my rear. So this went on, plopping out and in till I stalled low and took a swim. The gone sound, the ghost planes and vessels are related to voice comms as TS and a script, you say? So, for our squad training and testing server I am working on a reliable script to spawn AI and get rid of them again, maybe you could give me hint there where to get some information, what is wrong with the standard scripts? Last edited by SNAFU; 07-14-2011 at 04:33 PM. |
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#3
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Hi there.
Hunting high and low in Your great server a couple of hours yesterday.. Afraid I had ghost all over :-/ Earlier online, I could close in just to find a static pilot in his seat but now they just disappear when closing. Spending way to much fuel on these "targets". Confirming "human"BF109`s flying around with gear down.. No problems with sound here, but never had any.. -any chance of getting a couple of "windsock strong" on spawn-bases? A great help for a old pilot.. Great server with nice people! Appreciate the good work! ~S~
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