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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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*Facepalms*
Oleg himself said that they were having to work hard to get the best out of speed-tree. Aesthetically, a lot of work is still needed. If Speed-tree auto-generates the trees, then there-in may lie the problem of hit-boxes, as opposed to trees in-grained as part of the map. For the latter 'solution' a lot of work would be required, but the effects may be awesome (although tricky to work-around to dinstinguish between high and low settings) Either way, the focus here is on aesthetics. No one is rebuttling the fact that there are more serious issues with the sim; but one cannot avoid the fact that the terrain is far fom perfect. |
#2
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Y'know..
I never whine. But I totally agree with this post. I mean, the state of this game in no way resembles the game in the video.. What the heck happened..? Was it lost in a fire..? Just weird, really.. Mike |
#3
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you still making friends there, LoBi?
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#4
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Yes! And flying with FreeTrack full support! How life is going here in NP?
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#5
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Like all subjects on this forum it has been touched upon before. Maybe we should get weekly apologies from Luthier so we can all feel better. Let them sort out the game first colours second.
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Intel Core i7 920 2.66Ghz (Nehalem) @ 3.33Ghz Gigabyte EX58-UD3R Intel X58 OCZ 6GB DDR3 PC3-10666C9 1333MHz Gold (3x2GB) Triple Channel DDR3 Gigabyte GeForce GTX 670 Windforce 3X 2048MB GDDR5 Samsung SpinPoint F1 1TB SATA-II 32MB Cache |
#6
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Yer...your right, its only been 4 months now.
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#7
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people are entitled to make criticism, it's their right and there are plenty reasons for that. i just can't understand these childish intolerance towards criticism from some.. what's the point, do they like it so much they don't want to even hear about 'change'? do they think they own the thing? WHAT ?????????? IS THERE A POINT? always keeping with the whining and bitching because some people express and justify their views.. and they call us whiners.. when that's all these ppl do, never bringing anything to the discussion except "it's ok as it is" "i know better, you don't" "i'm smart, your dumb" "i can see, you're blind" etc.. empty, childish, and above all pointless. those who criticize do it so because they want CoD to get as good as it can. those who whine about justified complaints, i'd really like to see their point. maybe they ignore the reason of this thread; take a look at the vid in OP, we've been lied, plain and simple, not saying intentionally, but nevertheless
personally what hurts me the most is to see that things looked better in previous stages, seeing much simpler games out there having much better landscape (yes WoP, and if you don't like the green colour all over then compare in grayscale, works just the same because it's not a colour issue; trees, tree placement, towns and tiling just end up looking plain better); as for landscape not being a central feature, that's much more debatable than colour grading and such; i for one like immersion and want as believable terrain as it gets; i don't think anyone else taste on this matter is more important or overrides my own; i've seen simpler or older sim games conveying the feeling of england countryside much better than CoD (hello BoB 2). it's not a matter of HW resources, rather an art direction and the time spent with it. i'd say the countryside on CoD looks good. BUT I'LL BE DAMNED IF RIGHT NOW IT LOOKS LIKE ENGLAND!! |
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