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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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"Immersion" with stutters aren't so good. SpeedTree is great, I dont have any major drop in FPS even with all leaves. There is no real problem with detailed trees. This isn't related with problems in calculation of trees hitboxes. You are in truble to undestand that. The same with trees colours and placement: "easy" to solve, but it's a minor priority in patching, and people with patience in community can do that. I don't suffer a lot with tree placement/colour, so, isn't a real big problem. Will be cool if it's imporved, I agree, but we can fly ok now. You are just like Tree: since after first release yu just focus in the damn "scenario colour". You only see that. I'll throw up now... |
#2
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lol Lob mate,heres a bucket
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#3
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we can fly ok now....true, but the problem is ok is not good enough.especially for a product like a WWII flight sim.
and i dont think that it has minor priority.this thread shows that the majority or at least a big percentage of members here are dissappointed by the landscape. maybe it has minor priority for you. and maybe members here on the forum who are hardcore flight simmers bought this sim for CEM and so on(including me)and not because of the overall look,...but you will not gain many new customers, even when it was perfekt in realism and performance, if the product looks outdated. most kids, who are the potential future flight simmers, wont buy it, if they look at the back of the cover and see an strange looking landscape. i really think it is an very important issue this sim is facing.imagine this sim with photorealistic graphics!then this product would be sucessfull for the next decade for sure. Last edited by David198502; 07-09-2011 at 02:11 PM. |
#4
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*Facepalms*
Oleg himself said that they were having to work hard to get the best out of speed-tree. Aesthetically, a lot of work is still needed. If Speed-tree auto-generates the trees, then there-in may lie the problem of hit-boxes, as opposed to trees in-grained as part of the map. For the latter 'solution' a lot of work would be required, but the effects may be awesome (although tricky to work-around to dinstinguish between high and low settings) Either way, the focus here is on aesthetics. No one is rebuttling the fact that there are more serious issues with the sim; but one cannot avoid the fact that the terrain is far fom perfect. |
#5
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Y'know..
I never whine. But I totally agree with this post. I mean, the state of this game in no way resembles the game in the video.. What the heck happened..? Was it lost in a fire..? Just weird, really.. Mike |
#6
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you still making friends there, LoBi?
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#7
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Yes! And flying with FreeTrack full support! How life is going here in NP?
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#8
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Like all subjects on this forum it has been touched upon before. Maybe we should get weekly apologies from Luthier so we can all feel better. Let them sort out the game first colours second.
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