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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 07-09-2011, 12:25 AM
Walshy Walshy is offline
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The next nice vid, thanks! First laughting was about the trip to terra incognita. Nice idea, to show the border between map and the nirvana! The stiffy crewmen are an real showstopper for bomber-missions. I'll hope, 1c will find a way, to animate them for more authentic gameplay!

Peter
A very simple animation that randomly runs every few minutes of a head moving and scratching an arm perhaps and the gunner who is laying on his stomach perhaps re-shifting in his lying position and perhaps moving an arm to stretch it??????
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Old 07-09-2011, 09:25 AM
Zappatime Zappatime is offline
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A very simple animation that randomly runs every few minutes of a head moving and scratching an arm perhaps and the gunner who is laying on his stomach perhaps re-shifting in his lying position and perhaps moving an arm to stretch it??????
Didn't Luthier say they had ' a shelf full of crew animations ready to go into the sim once fps issues were all sorted'? So lets hope that's soon.

Anyway, nice video, I saw areas of the map
I'd yet to discover, the industrial areas looked great I thought, great quality vid
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Old 07-09-2011, 11:03 AM
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addman addman is offline
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Even B-17 II had randomly moving crew and that was some time ago. But that was a game, CloD is a sim and therefore excused from such mundane details.
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Old 07-10-2011, 01:08 AM
Freycinet Freycinet is offline
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Wauw, I now have more than 100 youtube subscribers and in a few hours I should be up to 40,000 views for my movies! - I'm pretty amazed by that

Thx for your kind words, that's why I keep making these!

Yeah, an animated crewmember would be great. I actually think it might be best just to cut him out, but well...

Zappatime, it is a huge map and I suspect there are quite a few Easter eggs in it. For sure there are some beautiful areas. It is actually an enormous piece of modelling and I'm quite sad that the map gets so much grief, since I think it is a monumental undertaking that has mostly turned out superb. It does look quite bad at noon, though, so I always set the time to either morning or afternoon, for those lush, rich colours.
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