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#15
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Speaking of bomber missions I remember naryv (one of the dev team) included very interesting code in this script http://forum.1cpublishing.eu/showpos...&postcount=133 The code dynamically assigns the most close ground target as a waypoint for bombers to attack.
Also I had an idea for airfields capture mission where objectives are 1) clear all AAA at an airfield - several bombing runs 2) drop paratroopers over the field - different bomber flight with paratroopers dropped over field (if possible) 3) then another 2-3 aircraft has to land on the airfield to deliver supplies and finally capture it. This scenario can be interesting because stopping bombers has some practical meaning for players in it. Islands map ideally fits this type of scenario I think. Feel free to use the idea if you like it. |
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