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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 07-08-2011, 11:17 AM
Tree_UK
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Originally Posted by Raggz View Post
As developing progress and new things are added like physics and other things, stuff has to be balanced. Add some and remove some. It's the way games are built. We just can't have it all and everyone want something different. It's been said a hundred times that the engine is built for the future. In i a few years we might have it all and be able to run it with good FPS. As of now there's no point bringing up all these things as we probably won't be able to have it playable with reasonable FPS with all the goodies.
I rather have great plane physics and models than trees blowing in the wind or water splashing on the beaches. The colors is another matter which is a matter of taste, more or less.

I'm not bashing heads here. It's just how it's done.
We may well be able to run it in the future, but it already looks outdated 'the landscape that is'. The idea that this game was built for 2013 or whatever Luthier said was just rhetoric, if they ever do apply DX11 to this game which i think again is never going to happen then we might start seeing something that is on a parallel to what can be done with modern day software coding and hardware.
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