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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 06-29-2011, 12:03 PM
TonyD TonyD is offline
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Hi gflinch

I had to look around a bit to find out what GPU you have, since notebook versions are usually re-named desktop parts. Yours equates to a 5770 (http://www.notebookcheck.net/ATI-Mob...0.23073.0.html), so perhaps some other user with one of these could assist.

Regarding the trees, maybe you could post a screenshot of them? Someone could then tell you if they are normal or not. Flickering shadows – this sounds ‘normal’, as we all have them. I cannot comment on the long loading times, as this does not sound right, but may have something to do with other processes you may have running at the same time (free RAM available?). The sound issue may be a driver problem - when did you last update your sound driver? This isn't an error I have come across before, but perhaps another user could advise.

Your spec should allow you to run CloD fine, although with lower than the highest graphics settings
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Last edited by TonyD; 06-29-2011 at 12:05 PM.
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Old 06-29-2011, 12:51 PM
ATAG_Dutch ATAG_Dutch is offline
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Hi,

If your card is equiv to a 5770, I run my game on medium settings plus grass, shadows and roads, with AA, Vsync, SSAO and epi filter off.

The default 'balanced settings in standard 3d settings on the card are fine, but I sometimes change it to custom - application controlled for AA and AF, and maximum performance for everything else, tess off and triple buffering unchecked.

I've overclocked the card to 950/1425mhz in ati overdrive which seems to lessen the shadow flickering problem, but may be a placebo effect.

This gives min 7, max 52, avg 25 fps in 'Black Death' track which is nicely playable in game.

I think the distant cotton wool trees are normal, also that they look as though they have a black border in some circumstances, judging by vids posted by various members.

I'd be interested to see your black death benchmark if that's possible, just to compare.

The sound issues are something well known and being worked on, the load time for me is about 3 seconds. I always pause the game initially until it stabilizes. The higher your settings, the longer the load.

Hope this helps.

Last edited by ATAG_Dutch; 06-29-2011 at 12:59 PM.
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