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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-06-2007, 08:41 AM
41Sqn_Banks 41Sqn_Banks is offline
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Complex engine manamgent is not about starting the engine. It's about correct boost presure, correct rpm, correct limitations for both, correct throttle (for example a variable datum type boost control used on Merlin III vs. the more simple boost control in Merlin II), pitch handling and W.E.P. handling. Also overheating.

The flight model is not limited the stick control, your left hand on the throttle/pitch is also a important factor in the flight model.
  #2  
Old 12-06-2007, 09:14 AM
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SlipBall SlipBall is offline
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Understood and agreed....the start up, would have been a bonus for some of us off liners
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Old 12-06-2007, 02:56 PM
Therion_Prime Therion_Prime is offline
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Quote:
Originally Posted by 41Sqn_Banks View Post
Complex engine manamgent is not about starting the engine. It's about correct boost presure, correct rpm, correct limitations for both, correct throttle (for example a variable datum type boost control used on Merlin III vs. the more simple boost control in Merlin II), pitch handling and W.E.P. handling. Also overheating.

The flight model is not limited the stick control, your left hand on the throttle/pitch is also a important factor in the flight model.
Let's not forget fuel management. Selectable fueltanks with consequences to the FM would be great.

And for the "complex" startup procedure just look at Skockwaves BoBII. You just need to press no more than 5 switches ( 2 x magnetos, fuel cutoff, primer pump and starter switch) which takes about 10 seconds, but it greatly enhances the immersion.
  #4  
Old 12-06-2007, 04:02 PM
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VMF-214_HaVoK VMF-214_HaVoK is offline
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Quote:
Originally Posted by 41Sqn_Banks View Post
Complex engine manamgent is not about starting the engine. It's about correct boost presure, correct rpm, correct limitations for both, correct throttle (for example a variable datum type boost control used on Merlin III vs. the more simple boost control in Merlin II), pitch handling and W.E.P. handling. Also overheating.

The flight model is not limited the stick control, your left hand on the throttle/pitch is also a important factor in the flight model.
I do not think there is any question that things you are talking about will be implemented in SoW.

S!
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Old 12-06-2007, 05:50 PM
41Sqn_Banks 41Sqn_Banks is offline
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Originally Posted by VMF-214_HaVoK View Post
I do not think there is any question that things you are talking about will be implemented in SoW.

S!
Sure they will be modeled, the question is only to which degree they are authentic

In Il-2:1946 there is no overboosting damage, no damage from flying to long at to high rpm and boost presure, no undercooling of the engine at high alt and so on.
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Old 12-06-2007, 09:23 PM
Zoom2136 Zoom2136 is offline
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Quote:
Originally Posted by 41Sqn_Banks View Post
Sure they will be modeled, the question is only to which degree they are authentic

In Il-2:1946 there is no overboosting damage, no damage from flying to long at to high rpm and boost presure, no undercooling of the engine at high alt and so on.
And what about overcooling ???? This can happen in low power setting descent.....
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Old 12-06-2007, 09:38 PM
Avimimus Avimimus is offline
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Quote:
Originally Posted by 41Sqn_Banks View Post
Sure they will be modeled, the question is only to which degree they are authentic

In Il-2:1946 there is no overboosting damage, no damage from flying to long at to high rpm and boost presure, no undercooling of the engine at high alt and so on.
Wo-Ho! You can freeze your engine at low RPM and high altitude. It is modeled since FB!
I wouldn't be surprised if there was some damage from flying at high RPM too long (but it might be minor enough that you wouldn't notice)
  #8  
Old 12-06-2007, 10:18 PM
1.JaVA_Sharp 1.JaVA_Sharp is offline
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Originally Posted by Avimimus View Post
Wo-Ho! You can freeze your engine at low RPM and high altitude. It is modeled since FB!
I wouldn't be surprised if there was some damage from flying at high RPM too long (but it might be minor enough that you wouldn't notice)
if you fly at high rpms too long your engine starts to overheat. three guesses as to what happens next.
  #9  
Old 12-07-2007, 07:29 PM
Insuber Insuber is offline
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Quote:
Originally Posted by 41Sqn_Banks View Post
Sure they will be modeled, the question is only to which degree they are authentic

In Il-2:1946 there is no overboosting damage, no damage from flying to long at to high rpm and boost presure, no undercooling of the engine at high alt and so on.
It depends from your settings. In complex engine settings you have overboost damage, overheating with motor death, freezing at high alts etc.

Regards,
Insuber
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Old 12-13-2007, 12:25 PM
Wolf_Rider Wolf_Rider is offline
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I would be curious... how is netlag being addressed?
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