Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-24-2011, 03:54 PM
Dano Dano is offline
Approved Member
 
Join Date: Oct 2007
Location: Petersfield UK
Posts: 1,107
Default

Thank you Luthier and team
__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1
Reply With Quote
  #2  
Old 06-24-2011, 03:59 PM
Gamekeeper Gamekeeper is offline
Approved Member
 
Join Date: Oct 2007
Posts: 190
Default

Thanks for the new patch and content.

Regarding the absence of sound for multiplayer, as this is a significant flaw in a game meant for retail will it cause any further delays in the US release date?
Reply With Quote
  #3  
Old 06-24-2011, 04:11 PM
Strike Strike is offline
Approved Member
 
Join Date: Jul 2010
Location: Norway
Posts: 684
Default

I'm curious if you fixed the loadout menus for singleplayer?
Reply With Quote
  #4  
Old 06-24-2011, 04:12 PM
Anvilfolk Anvilfolk is offline
Approved Member
 
Join Date: Mar 2011
Posts: 141
Default

Looking good - can't wait for the patch to hit Steam

Thank you for your continued work and effort, and have a nice weekend as people test this stuff out!
Reply With Quote
  #5  
Old 06-24-2011, 04:17 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

Don't know if it is just me or not. But the beta patch wont allow me to reduce the fuel load the slider doesn't work now.

But at any rate...LOL AI pilots can now give chase to enemy cowards trying to escape!!! NICE!!!

Last edited by ATAG_Doc; 06-24-2011 at 04:20 PM.
Reply With Quote
  #6  
Old 06-24-2011, 04:18 PM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

Quote:
Originally Posted by timej31 View Post
LOLOLOL AI pilots can now give chase to enemy cowards trying to escape!!! NICE!!!
yup...sounds nice...lets see how it is to be a coward against ai.
__________________
Reply With Quote
  #7  
Old 06-24-2011, 04:26 PM
Winger Winger is offline
Approved Member
 
Join Date: Jul 2010
Posts: 543
Default

Thanks for being honest. However i wonder why we get the E-1 instead of the E-4?
Also i wonder why you talk about SLI. At least for me (and i tried every single setting) there is no working SLI. I get it to produce more FPS but at the same time lots of flickering in watertextures.

Winger
Reply With Quote
  #8  
Old 06-24-2011, 04:31 PM
JG53Frankyboy JG53Frankyboy is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,162
Default

well, perhaps they plan to give the E-4 the newer canopy, headarmour and a automatic propeller system - that is more work than 'just' change the weapons in the already existing E-3............

anyway, if its true that the mineshells(MG-FF/M) are already in gamecode, i am wondering why the 110C-4/-7 dont get it - they deserve it , otherwise they are no Mark 4 and 7 !
Reply With Quote
  #9  
Old 06-24-2011, 04:38 PM
41Sqn_Banks 41Sqn_Banks is offline
Approved Member
 
Join Date: Oct 2007
Posts: 644
Default

It's not mentioned in the release notes so I suspect it is not fixed yet ... will there ever be a fix for the Spitfire IA? I mean the 3d model is clearly a Rotol CSP but it only has 2 pitch positions like the DH propeller.
Reply With Quote
  #10  
Old 06-24-2011, 04:39 PM
JG52Uther's Avatar
JG52Uther JG52Uther is offline
Approved Member
 
Join Date: Oct 2007
Location: UK
Posts: 2,358
Default

They can't really be saying the multiplayer sound bug will take 'several months' to fix surely?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:29 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.