Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

Reply
 
Thread Tools Display Modes
  #1  
Old 06-24-2011, 07:19 AM
fireflyerz fireflyerz is offline
Approved Member
 
Join Date: Dec 2007
Location: All over the world...
Posts: 417
Default

No brakes.
Reply With Quote
  #2  
Old 06-24-2011, 09:15 AM
Bobb4 Bobb4 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 553
Default

Planes still move while idle.
Ground objects sink in terrain.
Ditched plane in water. It did not sink, it drop to about the same level vehicles on land sink to and then stopped.
No crater on ground when plane crashes. Have not checked whether bomb craters are missing (anyone know?)
Right hand 109 sliding window does not work?
Still have sound of wheels rolling along ground long after i have taken off and they are safely retracted.
Reply With Quote
  #3  
Old 06-24-2011, 09:56 AM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

i get the wheels rolling sound bug also.
__________________
Furbs, Tree and Falstaff...The COD killers...
Reply With Quote
  #4  
Old 06-24-2011, 10:53 AM
xnomad xnomad is offline
Approved Member
 
Join Date: Jul 2010
Location: Sydney, Australia
Posts: 265
Default

I just tried the Syndicate server which is patched to the current beta.
I can confirm that FFB drops out whenever I pulled the trigger in the bf109. As per this thread.
http://forum.1cpublishing.eu/showthread.php?t=24021

This hadn't happened to me in single player. FFB does drop out occasionally in single player but comes back. I sometimes get that the stick flexes when firing in single player mode but in multiplayer FFB just drops out. Pull some G's it comes back again, fire it and you lose it again.
Reply With Quote
  #5  
Old 06-24-2011, 12:29 PM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
Approved Member
 
Join Date: Mar 2011
Location: Windsor,UK
Posts: 864
Default

One small bug I have noticed is whilst loading one of my saved FMB missions a lot of the ground enviromental static objects were not showing up,sandbag lines,fire extinguishers,starters and more just gone.

They were definatley there the day before the Beta,the object label descriptions are still present on the airfield I fly from,it's the physical presence of the objects that are no longer sowing up.

Bit of a bugger,maybe they'll return when the update is made live on Steam tonight,who knows.
__________________
http://i1098.photobucket.com/albums/g374/fastted/82%20Squadron%20Banner.jpg

Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy!
Reply With Quote
  #6  
Old 06-24-2011, 01:12 PM
LcSummers LcSummers is offline
Approved Member
 
Join Date: Aug 2010
Posts: 585
Default

I have noticed many crashes when playing single player missions by switching to outside view. Many Launcher.exes.

Its faster than the original release but much more CTDs.
__________________
MSI 790FX-GD70
Win 7 64bit
AMD Phenom II 965BE 4 x 3.5Ghz
ASUS GTX 680 TOP
Corsair 16GB RAM
Thrustmaster Warthog Hotas
Saitek Pro Rudder
Track IR 5

SB Audigy 2 ZS
Reply With Quote
  #7  
Old 06-24-2011, 01:18 PM
Ali Fish
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by Plt Off JRB Meaker View Post
One small bug I have noticed is whilst loading one of my saved FMB missions a lot of the ground enviromental static objects were not showing up,sandbag lines,fire extinguishers,starters and more just gone.

They were definatley there the day before the Beta,the object label descriptions are still present on the airfield I fly from,it's the physical presence of the objects that are no longer sowing up.

Bit of a bugger,maybe they'll return when the update is made live on Steam tonight,who knows.
read a comment somewhere else that the objects are now below the ground. replacing the items should help. It may be improper to construe this as a bug actually. a PITA for sure but if the scenery got updated to eliminate bugs FMB retouches should be expected theoretically and alongside all the missions requiring updating if necessary
Reply With Quote
  #8  
Old 06-24-2011, 02:36 PM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
Approved Member
 
Join Date: Mar 2011
Location: Windsor,UK
Posts: 864
Default

Quote:
Originally Posted by Ali Fish View Post
read a comment somewhere else that the objects are now below the ground. replacing the items should help. It may be improper to construe this as a bug actually. a PITA for sure but if the scenery got updated to eliminate bugs FMB retouches should be expected theoretically and alongside all the missions requiring updating if necessary
If the devs have to update certain objects to eliminate bugs,I don't mind at all having to re-add my objects I have used,in fact bring it on,the pursuence of a bug free sim has to be top priority.

I have no problem with that,thanks Ali for the tip off re the objects heading below ground,if tonight's update has'nt cured the problem I shall start adding the objects again,tar.
__________________
http://i1098.photobucket.com/albums/g374/fastted/82%20Squadron%20Banner.jpg

Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy!
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:08 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.