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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Gentlemen i think we need a little clarification here, not having a real time count of people on a HL lobby server because of people who do a direct connect is an inconvenience logging off ALL servers for no apparent reason is a fundamental flaw.
S!
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#2
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I suspect in time we will all learn that the clod servers logging off was a bug in the clod dedicated server code. |
#3
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S!
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Gigabyte Z68 Intel 2500K (@4.3 ghz)212 CM Cooler 8GB Ram EVGA 660SC (super clocked) 2GB Vram CORSAIR CMPSU-750TX 750W 64 GB SSD SATA II HD WIN7 UL 64BIT |
#4
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No, I don't think I will.
Since I am not a developer I don't have access to the source code. Anything beyond "it's a bug" is merely conjecture on my part. You don't know they "talked to each other" You don't know they "decided to log off" But you can infer from the fact that literally hundreds of games have working dedicated servers that it's not a problem with steam. It's a problem with this particular dedicated server. Use logic. |
#5
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You really don't know what you are talking about . This isn't Twitter or some other social networking site, stop posting your random thoughts, someone might take you seriously. Last edited by KG26_Alpha; 06-24-2011 at 11:06 AM. |
#6
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Show me logical explanations as to why I'm wrong then.
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#7
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I'm in Doggles camp to be honest.
Are you guys really convinced the error is in the Steamworks platform which is used by about 150! games since it's release in 2008 and only CLOD magically suffers from it? To my understanding is just a protocol which needs to be coded into the game..if it's done right everything works, if there is an error somewhere in the gamecode you get bugs like this server problem. Could compare it to your gmail timing out or being inacessible due to a faulty switch on your ISP's side. You can blame Google all you want and demand they fix it but until your ISP get's their stuff sorted nothing will change no matter how hard you shout. http://steampowered.com/steamworks/gameservices.php Last edited by Warhound; 06-24-2011 at 04:26 PM. Reason: added link |
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