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Technical threads All discussions about technical issues |
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#1
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Useful extra bits of info there Gunslinger
![]() I don't usually benchmark in the true sense of the word (i just fly some missions and see how things go over a variety of terrain) because tracks recorded on previous versions might give different results on newer ones (like it was in IL2) but it's good to know anyway in case i decide to start doing so. Quote:
However, this is a one-time deal unless they decide to change the .ini files again, which i doubt will happen soon...maybe in the future when new features get enabled they will just add new parameters, but i guess the basic structure will remain the same for now. In other words, it's not something you need to do every time you download a new patch, just once if you had an early version of the sim initially installed on your PC. |
#2
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EDIT:
I misunderstood (or should I say I'm being a wally!), you have to launch Clod and it creates the missing ini files in the 1Csoftclub folder ( I thought steam did it!). I will leave the question intact in case someone else has the same problem. Thanks Blackdog_kt, may be you can help me suss why this doesn't work for me. I must be doing something wrong but can't see what. I checked my ini files and they are dated March and April 15. (I disabled cloud as I had it enabled), moved the ini files to back up folders on my desktop, ran the verify cache option and Steam downloaded exact copies back into the Steam directory but none into the MyDocs installation folder. ![]() Last edited by SEE; 06-26-2011 at 01:49 AM. |
#3
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Can sombody be kind enough to post his conf.ini (new version)?
Mz conf.ini is sacred, I do not dare to let anyone (e.g. Steam) touch it thus I will do the update manually. Thanks in advance! ~S~ |
#4
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No problem GRAthos, this is the one Clod created after following Blackdog_Kt instructions. Apart from epilepsy flag and my screen res its a virgin... ![]() I'm doing the same as you and will use it to modify my original Conf file then replace it. [BOB] EpilepsyFilter=0 [window] DepthBits =24 StencilBits=8 DrawIfNotFocused=0 SaveAspect=0 Render=D3D10_0 width=1280 height=1024 posLeft=0 posTop=0 ColourBits=32 FullScreen=1 ChangeScreenRes=0 Frequency=60 [NET] speed=100000 localPort=27015 serverName=My Server serverDescription=IL-2 Sturmovik: Cliffs of Dover serverInfo1= serverInfo2= serverInfo3= serverInfo4= VAC=1 maxPlayers=255 socksEnable=0 socksHost= socksPort=1080 socksUser= socksPwd= [Console] IP=20001 UseStartLog=1 WRAP=1 PAUSE=1 HISTORY=1024 HISTORYCMD=1024 PAGE=20 LOG=0 LOGTIME=0 LOAD=console.cmd SAVE=console.cmd LOGFILE=log.txt LOGKEEP=0 [rts] ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture mouseUse=2 ; 0 - not use, 1 - use if hardware exist joyUse=1 ; 0 - not use, 1 - use if hardware exist trackIRUse=1 [rts_mouse] SensitivityX=1.0 SensitivityY=1.0 SensitivityZ=1.0 Invert=0 SwapButtons = 0 [rts_joystick] FF=1 [core] RandSeed = 0 TexQual=3 TexFlags.PolygonStipple=0 Shadows=0 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=1 LandShading=1 LandDetails=1 Sky=3 Forest=2 VisibilityDistance=3 LandGeom=2 DrawCollisions=1 Water=-1 Effects=1 EffFlags.Light=1 EffFlags.SpriteRender=0 Grass=-1 CordEffect=1 UseFog=0 UseLandCube=1 UseLandConnectedObject=1 LinearObjectManager=1 Roads=-1 Sun=1 Clouds=1 EffFlags.LightSpritesProj=1 ShadowMapSize=5 TexFlags.AsyncLoad=1 TexFlags.ShowTexture=0 SimpleMesh.SWTransform=0 SimpleMesh.QuadTreeClip=1 SimpleMesh.InstancingHW=1 EffFlags.LightContextSprites=1 CloudsFlags.Detailed=1 TexFlags.CreateHDR=1 Decals=1 EffFlags.SWLight=0 TexFlags.CockpitOnePass=0 MegaTexture=0 TexFlags.Reflection=0 RenderTargetQual=3 MSAA=0 MeshStatics=1 MeshStaticsDetail=2 SimpleMesh.QTNoCompose=0 MeshFirstLod=0 MeshShowLod=0 SpawnHumans=0 TexFlags.SSAO=0 TexFlags.VSync=1 TexFlags.FastTransparency=1 [sound] SoundUse=1 DebugSound=0 SoundEngine=1 Speakers=1 Placement=0 SoundFlags.reversestereo=0 RadioFlags.Enabled=1 RadioEngine=2 MusicVolume=14 ObjectVolume=7 MusState.takeoff=1 MusState.inflight=1 MusState.crash=1 MusFlags.play=1 MasterVolume=14 Attenuation=7 SoundMode=0 SamplingRate=0 NumChannels=2 SoundExt.occlusions=1 SoundFlags.hardware=1 SoundFlags.streams=1 SoundFlags.duplex=1 SoundExt.acoustics=1 SoundExt.volumefx=1 SoundFlags.voicemgr=1 SoundFlags.static=1 VoiceVolume=8 Channels=1 SoundFlags.bugscorrect=0 SoundExt.extrender=0 SoundSetupId=8 ActivationLevel=0.02 Preemphasis=0.8 RadioLatency=0.5 AGC=1 PTTMode=1 RadioFlags.PTTMode=0 RadioFlags.PlayClicks=1 ActLevel=9 MicLevel=10 SoundFlags.UseRadioChatter=0 SoundFlags.AutoActivation=0 SoundFlags.forceEAX1=0 speakers=1 vgMaster=7 vgVoice=7 vgMusic=7 |
#5
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Thanks SEE !
![]() ~S~ |
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